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Monthly Archives: November 2010
1,850 Shrike List v2.0 (Updated)
After taking two losses last week with my first version of a Shrike list, I’ve made a few small changes. I feel the list itself was pretty solid, nothing is ever perfect though, and with some practice things will smooth out. So, here’s an 1,850 list that I’m hoping to get to try out this Wednesday.
Posted in Gaming, Lists
Tagged Fate's Angels, Kayvaan Shrike, Space Marines, Warhammer 40K
13 comments
Twas the Night Before Thanksgiving
And I got stomped. Played two games last night at the LGS and was trying out my Shrike list. I had swapped out the Predator in that list for Scouts in a Storm, in the 2K list, and my 1,850 list was that same minus the Scouts and Storm.
Posted in Battle Reports, Gaming
Tagged Battle Report, Blood Angels, Fate's Angels, Space Marines, Tau, Warhammer 40K
3 comments
Hurricane Bolter on an Ironclad Dreadnought
When I first got the Marine codex and fell in love with the Ironclad I wondered why anyone would put a hurricane bolter on it. You trade off the three attacks for two and three attacks is an appealing stat. Having the dreadnought arm still gives you a weapon with it, so you still have two ranged weapons and you have two arms to smash things with.
Posted in Gaming
Tagged Hurricane Bolter, Ironclad Dreadnought, Ponderings, Space Marines, Warhammer 40K
13 comments
Life, Why Must You Interfere With 40K?
As the lack of articles has surely indicated, I’ve been busy. Work is non-stop and life outside of work has been full of various activities and events. My brain has become fried and ideas for articles are fleeting or non-existent. I’d hate to put up half-assed articles as filler until such a time as some idea strikes me, so for now things will remain quiet.
Space Marines: A Rough 2,000pt Shrike List
Yesterday I was thinking out loud about some of my thoughts on a Marine list and my need to find something interesting. One of the special characters I mentioned was Shrike and so I’ve since created a rough idea of a list with Shrike. Now, personally I’m a big fan of risky lists. Playing a list that has minimal risks in it bores me, IE: standing back and shooting all day long. However, I also don’t want a glass cannon either. I don’t mind if the list is a bit one-dimensional as long as it doesn’t evaporate if things go awry. With that in mind here is my rough idea of a list with Shrike:
Posted in Gaming, Lists
Tagged Fate's Angels, Kayvaan Shrike, Space Marines, Warhammer 40K
8 comments
Space Marines: Thinking Out Loud
I think I’ve come to the conclusion that what I need for my Space Marines to make them more interesting for me to play and, hopefully, do better with them is a special character. I thoroughly enjoy the Space Marine fluff, the mindset, everything about them really, but I continually fail with them or find myself bored. Pure mech bores me and very shooty lists bore me. So, I’m thinking out loud here and am all for feedback. Also, anything I toss out here isn’t necessarily geared for competitive play. First I need to find something that excites me and once I find that then I can work out the competitive side of things and list optimization. That’s just how I work.
What to do with My Marines
I’ll just dig in with this one. I have no idea what the hell I want to do with my Marines. By that I’m referring to a style of play: mech, foot, drop pod, hybrid, etc. I’ve been trying mech out lately and I have to honestly say, it bores the piss out of me. No offense to anyone who enjoys mech. I know it’s a strong and valid way to play Marines but full on mech just isn’t for me.
Posted in Editorials
Tagged Fate's Angels, Introspection, Ponderings, Space Marines, Warhammer 40K
9 comments
Weekly Wrap-up: Another Slow Week
Played Ming on Wednesday in a dawn of war annihilation game. He had his Ultramarines and I brought Fate’s Angels, my Marines. The game was a pretty slow game that was mostly uneventful. The board was dominated by large hills that vehicles couldn’t go over, so there were really only three lanes to move forward through. Being that I brought along six vehicles, I didn’t have a ton of choices and in the end Ming took the win by one kill point.
Posted in Community News, Community Pimp'n
Tagged Blogosphere, Command Center, Fate's Angels, Joe, Painting, Space Marines, Tournament, Warhammer 40K
1 comment
Fun with GW Specialist Games
Last month, think it was last month, I discovered the PC game Blood Bowl. I shouldn’t say discovered, I knew about it when they were developing it, but I did finally pick it up. What can I say other than the game is incredibly fun. After learning some basics from the game’s tutorial I set out to learn the rules as written by GW, seeing as the PC game is a direct translation. The game is so simple to learn and is much like chess in that you can learn it in a matter of minutes but take a lifetime to master.
Weekly Wrap-up: Beer!
I’d love to say I got a lot accomplished last week and this weekend but that’s just not true. You see, Saturday was the Maine Brew Fest in Portland and like any craft beer lover I attended. I went along with Kamui and seven others to drown ourselves in some great local brews. If anyone is in the area I highly recommend Sebago Brewing Company’s bourbon barrel cask aged barley wine. It hurts so good.
Posted in Community News, Community Pimp'n
Tagged Blogosphere, Fate's Angels, Joe, Maine Brewers Festival, Painting, Space Marines, Space Wolves, Warhammer 40K
1 comment
Mission: Recovery v1.02
The final mission we played in the tournament also needs some minor adjustments. Of all the missions this one seemed to play out pretty well with two massacres, one major, three minors and one draw. It was also the last mission, so pairings should have been spot on.
Posted in Gaming, Missions, Recovery
Tagged Custom Missions, Missions, Tournament, Warhammer 40K
no comments
Mission: Attack and Defend v1.2
As noted in the update to King of the Hill, this mission also needs some minor tweaking, actually one tweak should do it I feel. This mission also saw more massacres than I like seeing, though not so bad as King of the Hill. Attack and Defend was also the first round mission in the tournament, where you expect a higher rate of massacres with random pairings, so I don’t want to go overboard considering that.
Posted in Attack and Defend, Gaming, Missions
Tagged Custom Missions, Missions, Tournament, Warhammer 40K
4 comments
Defining Authority in Blogging
Loquacious over at World of Wonder put up a recent article, [Blogging] Speaking Authoritatively. Dethtron commented asking where does authority in blogging come from and that someone should do an article on it. Well, here’s my attempt, and my opinion, on just that.









