Battle Report: Chaos Space Marines vs Space Wolves

Last night was another practice for me for the Standish Standoff on Nov. 8th. My list was:

Chaos Space Marines – 1,650

HQ

  • Huron Blackheart
  • Ghostwrath (Daemon Prince) – Wings, Power Armor, Mark of Nurgle, Spell Familiar, Psyker (M3)

Troops

  • Chaos Space Marines (10) – Icon of Vengeance, Meltagun x 2
    • Apsiring Champion – Melta Bombs
    • Rhino – Dirge Caster
  • Chaos Space Marines (10) – Icon of Vengeance, Plasma Gun x 2
    • Apsiring Champion – Melta Bombs
    • Rhino

Fast Attack

  • Spawn (5) – Mark of Nurgle
  • Heldrake – Baleflamer

Heavy Support

  • Obliterators (3) – Mark of Nurgle
  • Maulerfiend – Lasher Tendrils

We rolled up Deadlock, the Maelstrom mission where you start with 6 cards and decrease each turn. I gave my opponent first turn.

Deployment

Deployment 1 Deployment 2 I spread across the deployment zone and infiltration let me get right on the flanks with Chaos Space Marines and Huron with Obliterators.

The Game

Andrew’s first turn had him advance on my Obliterators with Huron and send his Thunder Calvary down the center. He managed to snag 2pts from objectives. My Obliterators stepped out from cover and plasma cannons took out five Skyclaws. My Maulerfiend charged into the Thunder Calvary to tie them up while my Spawn shifted to my right flank to aid the Obliterators since so many Space Wolves were baring down on them. Skyclaws ComingMaulerfiend vs Thunder CalvaryThe Stormfang Gunship arrived and took out my CSM Rhino on my left flank. Wolf Guard Terminators deep struck in near board center. Grey Hunters, Skyclaws and Murderfang shot at my Obliterators with Huron, killing one, then Murderfang charged in. Huron had Warp Speed up (+3 initiative and attacks), and made short work of Murderfang. The Maulerfiend combat continued. Busy Board CenterMy plasma CSM and Rhino fired on Terminators and killed off two. Obliterators and Huron unloaded on the five Skyclaws and destroyed them. The Heldrake showed up and roasted eight Grey Hunters on the right flank, leaving a Rune Priest and a Grey Hunter. My Daemon Prince charged into Grey Hunters near board center and Spawn into Wolf Guard Terminators. The Terminators were destroyed and my Daemon Prince won combat but the Grey Hunters stuck. At this point the game was 4 – 4 but I had him on the ropes. On my next turn he only had the Stormfang Gunship left and we called it with a final score of 10 – 4.

Gallery

Conclusion

It was a surprising game. I didn’t expect to win so thoroughly. Andrew made one mistake that ultimately cost him the game. On the right flank when he charged Murderfang into my Obliterators and Huron, he had the chance to also charge in the five Skyclaws but he didn’t. Those 20 attacks would have aided him and if nothing else kept my unit locked down so Grey Hunters could bury me next turn. Not doing so let me punch out Murderfang, shoot down the Skyclaws and then the Heldrake roast most of the Grey Hunters. My Spawn were headed to my right flank, as noted earlier, and I would have had to commit them over there had he done that. In turn the board center would have been easier for him to control. One last play test game before the big tournament. I’d say at this point I’m ready and I’m looking forward to seeing how I do when it matters.

Related Reading  Warhammer 40K Rules Quiz #2: Movement & Shooting

  • NafNaf

    Nice report :). Sounds like you out played him pretty well. Murderfang is a beast but you still have to pick your targets carefully with him so he made a big error charging him in on his own without support (as you rightly state) . Your list sounds pretty good and it is always beneficial to playtest a lot before tournaments. I have one next sat that I have not play tested at all as I have had to change my list due to time constraints meaning the units I wanted are not finished :(

    • Thanks.

      Agreed about target priority. It’s tempting, I’ve done as well, to throw your close combat units against anything that’s in charge range; it’s what they’re for. Yet, sometimes it’s better to hold back a turn and maybe take the charge instead. If you’re going in though then make damn sure you can do it and if you aren’t sure then throw more bodies into the grinder.

      What are you running for the tournament?

      • NafNaf

        Taking a SW list using the champions of fenris supplement. Wolf lord on twc, one unit of twc, x2 grey hunter squads in rhinos, bloodclaws in land raider, murderface in pod, ven dread with blizzard shield in pod, dread with MM in pod, vindicator and mm speeder. I wanted more dreads in pods and more twc but I just could not crank them out in time ( I am an exceptionally slow painter :) ). Still I think the list will work ok in theory at least :D. What do you think of it ?

        • My SW experience is across the table but it sounds good to me. Lord and Cav are always solid. Grey Hunters are still one of the best troops going in 40K. Murderfang is brutal when used right and the Dread w/shield is pretty awesome. With everything else you have in there, I think it’s a solid list.

  • Excellent bat rep. You are doing better and better as the game progresses. We know the real reason this game went so well…Huron is looking awesome!!!

    • hah, thanks!

      I almost finished Huron yesterday but I painted the skulls on his backpack and they blend too much with his face – you can see how dark they are in one of those shots above. Now I need to lighten those skulls up so his face draws attention and doesn’t blend in. Typical case of sounds good in theory but doesn’t work in execution moments.

      • I still can’t believe he wrecked murder face. That’s so awesome. I would have been giddy with excitement. Looking forward to the finished huron post!

        • Having 6 x S6 attacks with armorbane is pretty brutal. If I didn’t have warp speed up then things would have gone very differently; I’d have been down to 3 attacks instead.

  • TheRhino

    Those poor Skyclaws just can’t win! They charge Oblits and get mauled. We tell Andrew not to charge Oblits with Skyclaws. He doesn’t charge Oblits with Skyclaws, and they get nuked with plasma.

    • lol

      Huron and Obliterators definitely don’t care for Skyclaws. The trick is to charge the Oblits with Skyclaws AND another unit :)

  • JD Brink

    Huron tears down dreadnought. Told ya. ;)

    • Yeah, yeah, yeah ;)

      Warpspeed made all the difference in that combat. If only it were something I didn’t have to randomly roll for.

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