Updated for 6th edition. Added in page references, wording clean-up, etc. A clean version for printing and downloading can be found here.
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Attack and Defend
A custom written 40K tournament mission focusing on four objectives. I’m no longer going to maintain these on the blog and Google Docs. You can check the mission out here.
Another mission that needs some tweaks based on the tournament on Saturday.
Some minor updates for clarification and fairness adjustments.
Here’s one of my older missions I’m updating. I had not converted this one over to our current tournament format at my FLGS yet. So, here’s the converted version. As always, feedback is welcomed.
I’m revising this mission to remove the turn-based scoring and instead going with end of game conditions.
As noted in the update to King of the Hill, this mission also needs some minor tweaking, actually one tweak should do it I feel. This mission also saw more massacres than I like seeing, though not so bad as King of the Hill. Attack and Defend was also the…Read More
Based on some play testing I’ve changed around the scoring method. The reason for the change is discussed over here. I also tweaked some verbage. Here’s the most current version, 1.11.
Last night at the shop we play tested Attack and Defend as well as King of the Hill (mission I haven’t released yet). The games were fun and I got some good feedback and learned a few things. With Attack and Defend, as well as King of the Hill, you…Read More
Based on some great feedback by eriochrome I’ve changed up the mission a bit. So, here’s v1.1 of the Attack and Defend mission. If you’re wondering it was the scoring method that has changed.
So far the missions I’ve written have been well received at the shop so I wanted to write up some more. This one is based off the 4th Edition mission Recon. If you’re not sure what I’m posting about, see Mission Idea #1: The Long Haul. Attack and Defend Mission…Read More