Category Archives: Target Priority

A custom written 40K tournament mission focusing on four objectives. I’m no longer going to maintain these on the blog and Google Docs. You can check the mission out here.

Mission: Target Priority 2.1.0

Target PriorityUpdated for 6th. You can download this or print it off over here.

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Mission: Target Priority v2.0.0

Target PriorityMoving this mission to a final version by simplifying it as people seem to hate a severely modified kill point system.

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Mission: Target Priority v2.0b

For July’s tournament at the LGS we’re changing up the scoring format. We’ve been doing a massacre, major, minor, draw system and are looking to change it up to a primary, secondary, tertiary, quaternary system. Our current system is more about how thoroughly you beat someone where what we want to try should offer closer matches that are more fun. So, instead of writing new missions from the ground up, which I’m sure I’ll do at some point, I wanted to revise existing ones into the new format.

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Mission: Target Priority v1.01 (Updated)

Based on some feedback with play testing on this one I’ve gone ahead and made some tweaks to the point values for destroying units/vehicles. HQs were reduced to being worth 4pts instead of 5pts. Vehicles were also changed, as you’ll see below. In short, there’s some nasty vehicles out there that in the previous format were only worth 1pt, IE: Stormraven, Vendetta, etc. Also, things like Dreadnoughts were only worth 1pt previously, which was what you’d get for destroying an Ork Trukk or a Rhino and generally a Dreadnought is much harder to kill than either of those. The scores needed to win were also increased. Lastly, I clarified the scoring when there’s an overlap for a unit regarding point values.

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Mission Idea #3: Target Priority

Here’s the final mission idea. I wanted to create three since our tournaments run three games. If you’re not sure what I’m posting about, see Mission Idea #1: The Long Haul.

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