Mission Idea #3: Target Priority

Here’s the final mission idea. I wanted to create three since our tournaments run three games. If you’re not sure what I’m posting about, see Mission Idea #1: The Long Haul.

Target Priority

Mission
Annihilate the enemy.

Objective
The mission uses modified kill points. The kill point values are as follows:

5pts – HQs
3pts – Most expensive unit
2pts – Anything that is not a Troop choice or a vehicle that has a front armor value of 13 or higher
1pt – Troop choices or any vehicle with a front armor value of 12 or less

Deployment
Spearhead

Game Length
Standard game length or time, whichever comes first.

Special Rules
Infiltrate, scout, deep strike, reserves, outflank

Calculate Results
Massacre – 8 kill points or more than your opponent
Major – 6 kill points or more than your opponent
Minor – 4 kill points or more than your opponent
Draw – Neither player has 4 kill points or more than their opponent

Battle Point Modifiers
+1 if all your HQs are alive and on the table
+1 destroying all enemy Troops
+1 destroying all enemy HQs
+1 if your most expensive unit is alive and on the table
+1 you have more scoring units in your opponent’s deployment zone than in yours

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