So far the missions I’ve written have been well received at the shop so I wanted to write up some more. This one is based off the 4th Edition mission Recon. If you’re not sure what I’m posting about, see Mission Idea #1: The Long Haul.

Attack and Defend
Mission
Secure the enemy’s deployment zone while defending your own.
Objective
At the end of each game turn you gain points for the following:
+1 if no enemy Troops are in your deployment zone (including the first turn)
+1 if you have a Troop unit in your enemy’s deployment zone. It’s +1 regardless of how many Troops you have in their deployment zone.
Deployment
Pitched Battle
Game Length
Standard game length or time, whichever comes first.
Special Rules
Infiltrate, scout, deep strike, reserves, outflank, night fight turn #1
Calculate Results
Massacre – 3 points or more than your opponent
Major – 2 points or more than your opponent
Minor – 1 point or more than your opponent
Draw – Any other condition
Battle Point Modifiers
+1 destroying all enemy Troops
+1 if all your Troops are alive
+1 if the enemy has no units left in their deployment zone
+1 if you have a Troop unit of your own in your deployment zone
+1 if the enemy never had a Troop unit in your deployment zone




















