So far the missions I’ve written have been well received at the shop so I wanted to write up some more. This one is based off the 4th Edition mission Recon. If you’re not sure what I’m posting about, see Mission Idea #1: The Long Haul.
Attack and Defend
Secure the enemy’s deployment zone while defending your own.
At the end of each game turn you gain points for the following:
+1 if no enemy Troops are in your deployment zone (including the first turn)
+1 if you have a Troop unit in your enemy’s deployment zone. It’s +1 regardless of how many Troops you have in their deployment zone.
Standard game length or time, whichever comes first.
Infiltrate, scout, deep strike, reserves, outflank, night fight turn #1
Massacre – 3 points or more than your opponent
Major – 2 points or more than your opponent
Minor – 1 point or more than your opponent
Draw – Any other condition
Battle Point Modifiers
+1 destroying all enemy Troops
+1 if all your Troops are alive
+1 if the enemy has no units left in their deployment zone
+1 if you have a Troop unit of your own in your deployment zone
+1 if the enemy never had a Troop unit in your deployment zone