Mission: King of the Hill v4.0b

For July’s tournament at the LGS we’re changing up the scoring format. We’ve been doing a massacre, major, minor, draw system and are looking to change it up to a primary, secondary, tertiary, quaternary system. Our current system is more about how thoroughly you beat someone where what we want to try should offer closer matches that are more fun. So, instead of writing new missions from the ground up, which I’m sure I’ll do at some point, I wanted to revise existing ones into the new format.

King of the Hill

Primary (15pts) – Place one objective in the center of the table. Use the standard 5th Edition objective rules for capturing the objective.

Secondary (10pts) – Capture table quarters. To claim a table quarter you must have a scoring unit in a quarter with no enemy units in the quarter. If a unit is in more than one table quarter then they must choose which they are holding; you can’t score two different quarters with one unit. Likewise, a unit holding the center objective can choose to hold that objective or a table quarter they are in, not both.

Tertiary (5pts) – Destroy all enemy force organization HQ selections. This excludes dedicated transports and anything that does not use up a HQ slot, IE: Command Squad.

Quaternary (+1pt) – Every enemy troop unit destroyed or fleeing at the end of the game.

* If an objective is tied then both players split the points for that objective, rounding up.


Game Length
Standard game length or time, whichever comes first.

Special Rules
Infiltrate, scout, deep strike, reserves, outflank, seize the initiative, night fight turn #5 onward

* NOTE: If you table your opponent then you may use the remaining turns, if there are any left, to achieve the mission objectives.

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