A Touch of Slaanesh Meets Khorne – 40K Battle Report

I played a 1,500 game with my Chaos Space Marines, with Daemons allies, against Khorne Daemonkin. I felt like busting out my Keeper of Secrets, who hasn’t seen the table in years now, and it’s one of my favorite models I’ve painted.

Here’s the list I ran.

Disciples of Twilight (Chaos Space Marines) w/Daemons Allies – 1,500


  • Sorcerer – Psyker (M3), Combi-bolter, Force Weapon, Terminator Armor, Spell Familiar
  • Keeper of Secrets – Psyker (M3), Lesser Reward, Greater Reward x 2


  • Vengeance (Chaos Space Marines) x 5 – Veterans of the Long War, Plasma Gun
    • Aspiring Champion – Melta Bombs, Combi-plasma
    • Rhino
  • Redemption (Chaos Space Marines) x 5 – Veterans of the Long War, Meltagun
    • Aspiring Champion – Melta Bombs, Combi-melta
    • Rhino – Dozer Blade
  • Daemonettes x 10
    • Alluress

Fast Attack


  • Chaos Bikers x 5 Meltagun x 2
    • Champion – Meltabombs
  • The Unbound (Spawn) x 5 – Mark of Nurgle


Heavy Support

  • Maulerfiend – Lasher Tendrils x 2
  • Obliterators x 3 – Veterans of the Long War, Mark of Nurgle

My opponent’s Khorne Daemonkin list (briefly) was: Chaos Lord, Herald of Khorne on Juggernaut, Berzerkers (9), Bloodletters (18), Flesh Hounds (8), Spawn (2), Bloodcrushers (3), Soulgrinder, Land Raider.

Now that I think about it, this may be the first time I’ve fought against Khorne Daemonkin.

The Game

We rolled up the Spoils of War mission for Maelstrom. The one where you can steal objectives from your opponent. I picked up the new Supremacy Tactical Objective cards last week, and I liked them, so I gave them a shot in this game as well. The cards are generally harder to accomplish, but they offer a bigger reward when you do. It’s a risk vs reward approach that I enjoy.

I setup first and kept my heavy hitters pretty central to be in range of my psychic powers. I figured my opponent would come right at me, it’s Khorne after all, and so that way I could swing those units where needed.

My opponent loaded my left flank pretty heavy, with a few units to my right. He then scouted up his Hounds on my left.

The only cards I will recall this entire game, I had to get two even objectives and two odd objectives. I shuffled units to do just that. My Sorcerer cast Endurance on the Spawn, who were holding a board center objective, and took a wound from Perils. My Obliterators and CSM on the left fired into the Hounds, taking out around 4 of them. I, amazingly, made a 10″ charge with my Obliterators into the Hounds. I smashed up a few more, and only a few Hounds remained.

I scored the card I mentioned, and managed to get 5pts for it (D3 + 2).

My opponent advanced the Crushers on the right, with the Herald, to get into my Bikes. The Berzerkers on my left, with the Chaos Lord, jumped out of the Land Raider to charge into the Hound + Obliterator combat, and subsequently score the objective we were fighting on. His Bloodletters, and both Spawn, charged into my Spawn unit in the center. With Nurgle Spawn, and Endurance, my Spawn took a wound. In return, the Spawn mauled the Bloodletters. His Lord and Berzerkers got into the Obliterators, but did little damage. The Chaos Lord challenged my Sorcerer, but he failed to wound. My Sorcerer did a wound back though. Oh, and the Bloodcrushers smoked my Bikers.


The rest of the game was just close combat after close combat, which I love. That following turn, my Sorcerer cast Iron Arm. He then went to cast Endurance, got Perils, and died. I should have gone for Endurance first to have Feel No Pain against Perils. I never have any luck with psykers…

Overall, on the left my Keeper of Secrets bailed out the Obliterators, and later took out the last Spawn and summoned Bloodcrushers. I had rolled the left flank, and he had rolled the right. His Bloodcrushers were just running all over my right flank, while the Keeper was doing the same on the left. He had eventually busted through the center as well, my Spawn finally dying off, and met up with the right flank units. However, they were all depleted units and the game had come to an end.

The final score was 15-14, my lead.


It was a hell of a game. I almost forgot how Khorne Daemonkin worked. The first few turns I had my opponent up against the ropes, and I was feeling really good about things. At one point I had managed a 13-6 lead. Then the Blood Tithe kicked in, and he fought back hard. I knew he was feeling like victory was lost, and he’s a relatively inexperienced player, so I was coaching him through the last few turns. A few solid turns saw him get within 1pt of me.

Both of us were wiped out. I had the Keeper left and two Obliterators. He had a few Bloodcrushers and two Bloodletters.

I was very glad for the Keeper this game. He was easily my MVP. The rest of the list, barring the damn Sorcerer, did well. Things seemed to work well together overall. It’s a bit of a top-heavy list, with the Keeper and Obliterators sucking up a lot of points, but those seem to be the lists I do well with.

  • How do the Supremacy cards interact with the Spoils mission? IIRC, there are no Secure Objective X cards for an opponent to steal in that mission, yes?

    • The 11-16 are objective X cards. The deck lets you swap those out for your army specific ones, which Chaos has none of anyway. So, as long as you don’t swap out the 11-16, then you’re fine for the mission.

      • Odd. If you do swap for a codex 11-16 setup, you’re totally immune to having your cards stolen due to Spoils rules.

  • Castigator

    Daemonettes….Keeper of Secrets…..the Castigators welcome you to Our Lady’s side…..Brother ;-)

    • I’ve always liked Slaanesh, just only owned the Keeper until recently. I’ll grow them slowly and make Slaanesh proud.

  • Berman

    Sounds like it was a fun game. Hopefully we will see some improvement’s to baseline Chaos Space Marines some soon. Right now Daemons are very good as an addition or on their own. I think as far as the Spoils mission you would just have to rule any of the even/odd paired Objective X missions could be stolen as well. Else spoils is fairly mute.
    Total Aside, what happened to the Blog Roll? Came looking for it to find something else to read while sitting with the baby and I can’t find it.

    • I really can’t wait for a new codex. Yea, Daemons are in a good spot right now; time for CSM.

      At the top, Wargaming Blogs in the nav. Moved it off the pages for a few reasons. Too long to type on my phone ;)

  • I really need to get myself a Keeper of Secrets. I’ve got one, but it’s the old metal one, and it’s bent so badly in places that I’ve never managed to get it built. Considering converting one on a similar scale to the new Bloodthirster from the Verminlord kit.

    • The Verminlord would make a great foundation for a Keeper. I’d love to see that done.

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