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Rok Da Vote
What do you think of the new Tau codex?
- It sucks (2%, 2 Votes)
- Better than the last but still not good (8%, 8 Votes)
- It's alright (11%, 11 Votes)
- It's a good solid codex (48%, 48 Votes)
- Kick-ass! (23%, 23 Votes)
- A bit over-the-top (8%, 9 Votes)
Total Voters: 101
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Tag Archives: Allies
Chaos Allies: Giving Imperial Guard a Go
I held off on making my preferred choice on an allied detachment until the Daemons codex came out. Let me be honest, I have not looked over the Daemons’ codex thoroughly. I have gone through it all but trying to create a list is something I have not done. The reason being that nothing caught my eye. I’m definitely not saying it’s a bad codex or anything like that, just that nothing jumped out at me and made me want to try them.
Posted in Editorials
Tagged Allies, Chaos Daemons, Chaos Space Marines, Disciples of Twilight, Imperial Guard, Warhammer 40K
11 comments
Chaos Marines & Allies
I’m far from done my Chaos army in terms of collecting (is anyone ever truly done collecting?), but it’s built up enough at this point that I feel comfortable exploring allies. So, I figured I’d explore the options a bit here.
Posted in Editorials
Tagged Allies, Chaos Space Marines, Disciples of Twilight, Imperial Guard, Necrons, Orks, Warhammer 40K
14 comments
Imperial Guard Allies for the Orks
As I have been re-acquainting myself with the orks and adapting them to sixth edition I’ve noticed that they (still) have some issues dealing with tanks at long range. I’m working on some tankbustas to help with this, but even these are only really good against tanks when they get up close. Lootas are better against tanks in sixth but still struggle with AV12+. In fifth edition I ran primarily Speed Freek builds, using speed to overcome the ranged disadvantage. In sixth I have option of allies so I’m considering some Imperial Guard.
Posted in Gaming, Strategy & Tactics
Tagged 6th Edition, Allies, Hobby, Imperial Guard, Kamui, Orks, Reavers, Warhammer 40K
5 comments
The Balance of 6th Edition
Last night at my FLGS we got to chatting about 6th edition after we had all played our games for the night. Someone, I forget who though I’ll gladly give credit if I do recall, was saying how in 6th edition the era of the few power builds are gone. I can’t help but agree with the sentiment. That’s not to say there aren’t power builds out there but that the game has completely changed and with it the idea that an army only has a couple of viable lists or that there’s one army to rule them all.










