After last week’s match up against an IG Air Cavalry force, the player wanted to rematch this week to redeem his honor. This time he brought his Black Templars, which was cool since I’ve never faced them.
We rolled up capture & control with pitched battle deployment, he took first turn. In short, his list was a big foot list with a single pod for Crusaders and lots of Termies. I brought the same list I played in our last battle.
I’m abridging the report, and the following, since my focus on this article is elsewhere. I was able to get Shrike + ASM forward and they took out 2 x 5-man Crusader Squads on his back line before going down. While I pushed my offensive he was pushing his with 10 Termies with Grimaldus and some Servitors on my right flank, while I was running his left. He also had a large Squad of Crusaders running down the center. In the end his offensive was far more potent than mine and he cleared me off my objective while I just missed taking him off his.
Second game was against Ming and his Ultras. He ran Kantor in a mech heavy list. We got annihilation with dawn of war and I got first turn. I took some big losses early thanks to an orbital bombardment and a Vindicator but I rallied back pretty well to take the lead, pushing into his castled up vehicles. Highlight: my Assault Termies taking fire from Tact Squad x 10, Tact Squad x 5, Sternguard x 5, a Rhino, a Razorback or two, and a Land Raider and not failing a single armor or invulnerable save.
My offensive was slowly beaten down with combined fire and I lost the game by one kill point. If only Shrike made his invulnerable save…
What I learned was that the list I’ve been messing with is way more reliant on first turn than I’d like. I did get it in my second game but dawn of war deployment hosed my ability to get Shrike & ASM forward. My list is very short ranged and offensive, so the more time I spend moving forward the less damage I’m doing obviously. Also, as was the case in both games, I don’t have enough punch to hold the ground my offensive units gain.
So, I’m back to the drawing board again. I’m still happy with the concept of my lists but it needs tweaking. The big question I find myself asking is this: do I build the list to cover my weaknesses to try and strike a balance or do I commit fully to an offensive fleet army? I understand the downsides to the latter but at the same time, if I do it well enough would that help compensate for the weaknesses?