Chaos Knight: Brushing off the Dust & Applying Paint

I haven’t done an update on my Chaos Knight since the end of April. I had spent most of May preparing for Fratris Salutem, and then took a break once it was over. With my painting motivation returning, it was time to brush the dust off my Knight – literally, and get back to work.

First up, some shots.

This thing is in so many various stages right now that breaking it down would be too time consuming. I will say that the only part done on this right now is the right shoulder pad. I may come in and touch up a few things, but otherwise it’s complete.

The fleshy blending up from the armor towards the bone protrusions is what I’ll be doing for all those areas on the entire model. It took a few tries to get what you see, but I’m happy with the look of it. I knew I didn’t want to do worn down metal edges where the armor is broken open. It would just pull the metal edges across the shoulder and blend too much. I thought about just highlighting the edges with the armor color, but that would be a lot of highlights, and I feel draw attention away from the bone. So, I went with some slightly bloodied flesh figuring it would draw attention up towards the bone. Plus, it really lends the model a more daemonic feel.

I’m all over the place painting this model, so who knows when, or what, the next update will be. But, paint it I will.

  • Already looking flipping amazing!!! I was in awe at the twitter shot :)

    • Thanks.

      I still have so much left to do. Right now I’m working on getting the various armor plates ready so I can glue them on. Once I can get everything glued into place, then I’ll feel like I’ve made some solid progress.

  • Wow that is coming together oh so well good sir. Bravo. The finished look will be stunning.

    • Thank you, and I hope the finished product comes out how I envision it. A big model like this is a bit tough for that reason; there’s just so much to work with that it takes a while to see it come together. It’s starting to come together, and I can see it, but it’s not quite there yet.

  • I really like the bony protrusions coming through the right shoulder pad. It looks great painted and when the whole model is done it will really stand out

    • I think so too. I just hope when it’s all done everywhere that it doesn’t overwhelm the model though.

  • I know this part was something you had done before, but that title pic really shows off the great effect you got on the basic steel. Very nicely done. The Armour=>Flesh=>Bone effect is really cool, too, definitely gonna be a great look once it’s carried across the whole Model.

    • God. I still have so much work to do on the plain metal areas still. Some of it’s done, some close, some far off, but thank you.

      I’m pretty happy with the fleshy-bone stuff too; which is great, because it took me forever to come up with that idea, and if it looked terrible then I was going to pout for a while.

  • It does look great, but I’m going to be the one to piss in your cereal and tell you the flesh could be improved. I looked and looked at it to figure out what was bothering me about it, and finally figured it out. It’s too regular. The flesh sections are all of a similar width around every gap. The result ends up looking like you circled all the wounds and colored them in.
    I know it’ll be a huge pain, but consider varying the width wildly as you go along, even extending out into the black in little points, jags, rivers, or even veins of color. I feel like the flesh color needs to infiltrate the black more/ instead of just bordering it.

    • Man. No pissing in my cereal!

      It’s funny, because when I laid down the flesh to blend it in, it was all streaky and irregular. However, when I came in, glazed it, and washed it, it just all blended together.

      I don’t disagree with your assessment, and I think breaking it up like that would look good, but I have to figure out how to manage it at this point. The only way I can see pulling it off is to redo the flesh from the ground up. Anything short of putting it back to the beginning would just create inconsistencies that I would have a hard time matching up on the other parts I do. Thankfully, it’s the only one I’ve done so far. On the plus side, what you see now is the effort of a few attempts at it. Meaning, I don’t recall all my steps for the end result precisely. Redoing it would let me get the recipe down.


      Nothing is ever done…

    • Hmm. I might be able to come in and create the more irregular patches without redoing it all. If I blend in longer streaks then they would be a bit lighter, and (hopefully) looks a bit like tendons or something. Give it some depth. Know what I mean?

      Just threw this together real quick as a concept.

    • Or I keep it blended.

      • I’d keep it blended, but I don’t think you need nearly so many points. I think a few that stand out would be better than a ton of little ones.

        • More like this?

          • Exactly.

            • It’s what I went with. I redid the entire thing last night (damn you!), but it looks even better now :)

  • thebiggoldfish

    I love this model and it’s on my to buy list as is a load of other things lol
    You’ve done an awesome job of it dude looking forward to seeing it totally finished.

    • Thanks. I can’t wait to find time again to work on it…

%d bloggers like this: