Chaos Knight: PIP #3-2

Chaos Knight: Brushing off the Dust & Applying Paint

I haven’t done an update on my Chaos Knight since the end of April. I had spent most of May preparing for Fratris Salutem, and then took a break once it was over. With my painting motivation returning, it was time to brush the dust off my Knight – literally, and get back to work.

First up, some shots.

This thing is in so many various stages right now that breaking it down would be too time consuming. I will say that the only part done on this right now is the right shoulder pad. I may come in and touch up a few things, but otherwise it’s complete.

The fleshy blending up from the armor towards the bone protrusions is what I’ll be doing for all those areas on the entire model. It took a few tries to get what you see, but I’m happy with the look of it. I knew I didn’t want to do worn down metal edges where the armor is broken open. It would just pull the metal edges across the shoulder and blend too much. I thought about just highlighting the edges with the armor color, but that would be a lot of highlights, and I feel draw attention away from the bone. So, I went with some slightly bloodied flesh figuring it would draw attention up towards the bone. Plus, it really lends the model a more daemonic feel.

I’m all over the place painting this model, so who knows when, or what, the next update will be. But, paint it I will.

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Already looking flipping amazing!!! I was in awe at the twitter shot :)


Wow that is coming together oh so well good sir. Bravo. The finished look will be stunning.


I really like the bony protrusions coming through the right shoulder pad. It looks great painted and when the whole model is done it will really stand out


I know this part was something you had done before, but that title pic really shows off the great effect you got on the basic steel. Very nicely done. The Armour=>Flesh=>Bone effect is really cool, too, definitely gonna be a great look once it’s carried across the whole Model.


It does look great, but I’m going to be the one to piss in your cereal and tell you the flesh could be improved. I looked and looked at it to figure out what was bothering me about it, and finally figured it out. It’s too regular. The flesh sections are all of a similar width around every gap. The result ends up looking like you circled all the wounds and colored them in.
I know it’ll be a huge pain, but consider varying the width wildly as you go along, even extending out into the black in little points, jags, rivers, or even veins of color. I feel like the flesh color needs to infiltrate the black more/ instead of just bordering it.


I love this model and it’s on my to buy list as is a load of other things lol
You’ve done an awesome job of it dude looking forward to seeing it totally finished.