Foe-reaper Chainsword #2

Chaos Knight – Closer to Completion

Anyone else find that as they near the end of a project that is just goes on seemingly endlessly? I had seriously thought that after my last update here that the following update would be a showcase, not more WIP. It feels like all my projects are like that, the big ones anyway, where those final steps to completion just keep coming.

Anyway, on to what I have been doing.

These shots are over various stages. Those who follow Creative Twilight on social media will have seen these, but I thought I’d collect them to share here, as well as chat a bit about them.

Foe-reaper Chainsword – Now in Pink

I decided to give the Foe-reaper Chainsword a bit of love. I thought that the eye-catching blade would help balance out the Ion Shield’s eye-catching nature. Plus, I just love doing the purple/pink power weapons.

The Foe-reaper Chainsword adds +1 to the D table when fighting other super heavy vehicles or gargantuans, and I figure it’s because of the pink power blade :)

Smile for the Camera

Next up is a quick shot of the Knight put together. I did this once I had the Chainsword arm closer to being done, so that I could see the balance of things. Not much to say about this one, other than I think he’s very damn close to being done.

chaos-knight-wip

Preparing for Snow

Lastly, the work I was doing last night, basing.

Nothing really special about this stage. Some dry-brushed dirt and such. The part that will make the base great is getting the snow on there, and some icing effects. That’s the very final thing I do though, so that will be a while.

I am happy with how that’s shaping up though. My favorite part of this is picking out the rocky areas. When I had originally glued down the sand, and then seen some areas without sand once it dried, I had the idea to pick it out as rock. I wasn’t sure if it would look good, but now that it’s done I admit I like it a lot. I feel it just adds a level of realism to it, and helps breaks things up.

The other thing is the trees. I know Greg knows how this goes, but you wouldn’t believe how many steps were involved in getting those trees to look that way. Something I learned a long time ago when painting trees for gaming scenery is that trees aren’t brown.

If you paint a tree brown and wash it, it kind of looks terrible. Tree bark has so many subtle hues to it like reds and greens that sit in the deepest part of the bark. The bark at higher levels is an interesting grey with browns, reds and greens mixed in. It’s really intriguing. Seriously, go look at a tree’s bark up close.

Anyway, so that’s what I was trying to replicate here. I won’t walk you through all the steps (unless you want?), but basically I started off with grey and glazed and washed it down with brown, red and green to get what you see here. I’m happy with the end result.

That’s a Wrap for Now

There you have it. The current progress on my Chaos Knight.

Honestly, all that remains is finishing touches. I’m going over both arms to finalize shading, and get the highlighting complete. Every time I do that I find something I missed, some small detail. So, the process has been longer than I though, but hopefully in the next few weeks I will have him done.

Oh, I decided on a name for him too, but I’ll reveal that when I finally get the showcase done :)

Update: The Knight is now painted.

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