For Dreadtober I am going to be working on a primaris redemptor dreadnought. Although it will not be aiding the armies of the false emperor. I have planned a bit of torture for the new occupant of this model’s sarcophagus.
Captured as a spoil of war during a previous campaign this dreadnought has been rebuilt by the chaos hellwrights within the eye of terror. Using the knowledge they possess they rebuilt the dreadnought falling back and using leviathan components to reinforce and repair as well as forming daemonic flesh melding techniques to increase the durability and strength of the chassis.
The main body has been assembled normally, leaving off the front plate and one of the side armour panels. I used a tyranid carnifex carapace to use as a mounting point for a havoc launcher (not really an option for the model, but I wanted to include one.) while mounting two heavy flamers [Donators: redemptor dreadnought, macharius sponson] into the front weapon ports. The other carapace piece is from the tyrant guard plastic kit.
The power claw arm has had a defiler claw grafted onto it (I will fill in the gaps with daemonic flesh [Greenstuff]) and used a piece from the bloodthirster kit which I will try to match with green stuff as the limbs on this dreadnought are very spindly and I wanted to bulk them up.
This will leave many with questions about how chaos can use a redemptor dreadnought. I intend to use it as the closest thing to it that chaos can acquire, a hellforged leviathan dreadnought armed with a helforged siege claw, two hellflamers and a butcher cannon array. All lovingly gifted by papa nurgle.
Starting with the Gatling gun weapon of the redemptor I added some additional barrels to it to create this butcher cannon array. (I may add even more barrles before I am done)
Bitz that will be added in due time to this build. The nurglings are going to be added into and around the big green stuff belly (nurgling hive) I intend to add to the front of this dreadnought. The back banner will be placed on the havoc launcher while the armour plates are too clean. (Some chaos symbols and green stuff daemonic infected flesh are needed)
I will be following the curve of the spine (with green stuff) along the dreadnoughts back. I added the carnifex armour-plate as it looked diseased and will form the basis of the carapace mounted havoc launcher.
I replaced the normal dreadnought ccw with a defiler claw. Green stuff will be used to bulk out the arm I may also trim down the defiler claw piece. For his left foot I glued on the fingers from the normal power fist in place of the normal toe piece.
Green stuff will be added to the right foot to give a more cloven look (tying it in with some of the nurgle aesthetic)
I have added a defiler armour-plate and terminator trophy rack in place of the normal armour-plate. The inner muscle piece is from the plastic bloothirster kit (Green stuff will be used to match and infect it on the other side as well as to bulk up this arm as it is very weedy) the meltagun is taken from one of the 30k plastic kits and I have used the flamer cable that comes with the redemptor to link it to the claw.
Here is the project so far. The occupant will be getting grafted into the dreadnought (Green stuffed daemonic flesh). My other plans revolve around adding a resident evil style large eye to the left front panel (painted like it has a cataract) tentacles coming from around the carapace plate on the right side, another tentacle coming from the large hole on the power plant as well as adding lumps of buboes and infection to flat panels. (I have a tool that when pressed into green stuff makes hemispheres)
I am still wondering if I should shorten the siege claw:
As I could remove the parts between the two red lines. Any suggestions?
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