Dreadtober 2018 - Part #3

Dreadtober 2018 – Part #3: The Fade Breach the Defences

Fade Leviathan dreadnought

My observations of the tactics of the Fade reveal the insidious nature of their Tzeentch spawned powers. Upon attacking a location, the Fade will spend the first few engagements caring little for their own well-being as they throw themselves against the defenders. These infantry-based assaults are done with the knowledge that even if they are slain the Fade will return the following day to try again with the knowledge of their previous attack added to what they already knew.

Dreadnoughts and heavier vehicles are used as the killing blow in these engagements when the Fade have gathered enough data to guarantee that the next attack will be the final push.

Inquisitor Serghar

Having got the pose I wanted and having laid down the base colour. I started using blue ink to wash the grey armour plates of the dreadnought to give it a look of being in flux. In addition I started thinking about the base and a quick root through the bitz box yielded the pieces I needed to show how the fade use their dreadnoughts.

 

Tzeentch Daemon prince

When Bale ascended to daemonhood during the Mirum Ostentum campaign few thought that his appearance would change so dramatically but then that is how the changer treats his followers. His usefulness outweighs his mischief. At least for now.

                                                                                                                                          Chaos Warmaster Vulcan Bloodfang of the tapestry of evil chaos warband.  

This model was intended to be used as the daemon version of a character from my Chaos warband the tapestry of evil. The character in question turned into a daemon due to his actions in my gaming groups previous narrative campaign the attack on Mirum Ostentum.

This is a Creature caster lord of metamorphosis model which I have painted up to match the original model of Bale. Then washed with inks to enhance the colours and give him a slight sheen on the yellow ‘wings’, this model is so wonderfully weird.

 

Magos Scoria

I have made some progress on this model laying down the basecoats and getting the first pass done on a lot of the details present on the sculpt. He is being painted up in the colours of my mechanicum Tagmata rather than copying the scheme used by forgeworld.

Bonus content

I have a few more models that are dreadnought sized in my to-do pile so, if I manage to finish off Scorias colour scheme (and his massive base) before the end of October I may just carry on and get as many larger models done as possible.

 

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Dreadtober 2018 – Part #3: The Fade Breach the Defences
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Westrider

OH YEAH! I love the sense of motion from the stuff getting smashed apart by that dread.

Bale looks good, too. Very cool Model, and a good job of tying the two together with the colour scheme. Thanks for introducing me to Creature Caster! I’ve got them bookmarked for sometime when I’ve got some spare cash, because there’s some great stuff there.

Scoria’s still in “so weit, so gut” territory, but I look forward to seeing how he finishes up.

Kenneth Raymond
Kenneth Raymond

I find that many dreadnoughts tend to be quite static when it comes to the pose. (More of a victim of circumstance when it comes to the plastic ones.) Forgeworlds dreads have so many joints so it was fun to experiment with how I could pull off the pose. {The debris and the impact idea were added after a dark heresy session where a carnifex smashed through walls and barricades chasing after the party. I adapted the idea to fit the dreadnoughts pose.}

Creature caster do some really nice models. I found their site while looking for a model for a female daemon princess of khorne (Tying into dark heresy and having a rogues gallery of foes to bring out to give a visual flair to proceedings.) The resin quality is good but there was some flash on pieces of the lord of metamorphosis and you do get some optional heads and limbs with the kits as well for an additional bonus.

Scoria was quite fiddly to put together (the legs each have a port they are supposed to slot into but a couple required surgery to fit into place.) but so far has been a nice model to work on.

Westrider

The plastic Contemptor, the legs are at least long enough that there are some options if you’re willing to do the cutting, and the Redemptor is up there with the FW Dreads in posing options. But yeah, the Castaferrum ones are just awful. I tried to do some pose variation for my converted Noise Marine Dread, but there’s just not any real range of motion available with legs that stubby.

Thor

I love the dynamic pose and basing on that Dreadnought. Nicely executed. Also, great color choices on the Prince.

Kenneth Raymond
Kenneth Raymond

Thanks
The idea for the dreadnought comes from a session of dark heresy where my group decided to run from a tyranid carnifex (the sensible strategy) and I turned the encounter into a reflection of the berserker encounter from the first gears of war, where the carnifex hunted them through the sound they were making (It had been blinded before they found it)

From that I looked at the leviathan dreadnought and thought about how that would look as it barrelled through a defensive line. So the running pose was used along with the debris to convey its momentum.

Westrider

OH YEAH! I love the sense of motion from the stuff getting smashed apart by that dread.

Bale looks good, too. Very cool Model, and a good job of tying the two together with the colour scheme. Thanks for introducing me to Creature Caster! I’ve got them bookmarked for sometime when I’ve got some spare cash, because there’s some great stuff there.

Scoria’s still in “so weit, so gut” territory, but I look forward to seeing how he finishes up.

Kenneth Raymond
Kenneth Raymond

I find that many dreadnoughts tend to be quite static when it comes to the pose. (More of a victim of circumstance when it comes to the plastic ones.) Forgeworlds dreads have so many joints so it was fun to experiment with how I could pull off the pose. {The debris and the impact idea were added after a dark heresy session where a carnifex smashed through walls and barricades chasing after the party. I adapted the idea to fit the dreadnoughts pose.}

Creature caster do some really nice models. I found their site while looking for a model for a female daemon princess of khorne (Tying into dark heresy and having a rogues gallery of foes to bring out to give a visual flair to proceedings.) The resin quality is good but there was some flash on pieces of the lord of metamorphosis and you do get some optional heads and limbs with the kits as well for an additional bonus.

Scoria was quite fiddly to put together (the legs each have a port they are supposed to slot into but a couple required surgery to fit into place.) but so far has been a nice model to work on.

Westrider

The plastic Contemptor, the legs are at least long enough that there are some options if you’re willing to do the cutting, and the Redemptor is up there with the FW Dreads in posing options. But yeah, the Castaferrum ones are just awful. I tried to do some pose variation for my converted Noise Marine Dread, but there’s just not any real range of motion available with legs that stubby.

Thor

I love the dynamic pose and basing on that Dreadnought. Nicely executed. Also, great color choices on the Prince.

Kenneth Raymond
Kenneth Raymond

Thanks
The idea for the dreadnought comes from a session of dark heresy where my group decided to run from a tyranid carnifex (the sensible strategy) and I turned the encounter into a reflection of the berserker encounter from the first gears of war, where the carnifex hunted them through the sound they were making (It had been blinded before they found it)

From that I looked at the leviathan dreadnought and thought about how that would look as it barrelled through a defensive line. So the running pose was used along with the debris to convey its momentum.

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