Thor’s Workbench: Chaos Defiler – PIP #1

I have had this model seemingly forever. I just checked my blog article from when I got it and began doing renovations to it and that was almost two years ago. Wow.

I’ve always had a soft spot for the Defiler. I really like the model. It was one of the models that began drawing me to Chaos Space Marines. It’s just big, clunky, spikey and brutal in appearance and I dig that. Of course on the table things tend to not play to the aesthetics but I like it all the same. It did get a bit more survivable in Warhammer 40K 7th edition though with needing AP1/2 weapons to bust it in a single shot and monstrous creatures only having a single smash attack. It’s probably still not worth its points but it was time to get this thing painted.

As you can see it’s early in the process but all the metal is on there and that was a long damn process even with a big brush. There’s a lot of nooks and crannies on this thing.

From here I’ll be going in to pick out the details like cables, Chaos icons, getting my split paint scheme on the armor insets, etc. This model is going to take me a while to complete but at least it’s a far easier painting project than the Heldrake was or the Maulerfiend. God, the amount of wash this model is going to need…

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  • You are off to a good start.

    I think Defilers should be armor 13 like the Soul Grinders but 4HP, Daemon, and It Will Not Die do make it a bit more survivable than most walkers and as you mentioned it’s harder to one-shot a vehicle now. And it does have a weapon to deal with just about anything. It might be worth the points if used well. You definitely need some similar threats in your army though or it’s just going to draw all of your opponent’s firepower.

    • Thanks. Since this very early shot I’ve base coated 99% of it with the appropriate colors and picked out details. I just have a few small pieces to get to and then it’s wash time.

      It’s a catch 22 as well with the vehicle damage chart. He becomes more survivable but so does his targets with shooting. A battle cannon, while great, is only AP3 so it won’t be knocking out tanks in a single shot either, nor the reaper autocannon. I’ve been debating adding the twin-linked lascannon over the reaper just to get that chance at a single shot vehicle kill, firing that over the battle cannon in certain situations. It’s a 20pt upgrade though on an already pricey walker to begin with though.

      As for threats, yes and no. You’re not wrong but I’ve also found that I can put down tons of similar threats and people will always gun for the Defiler because of that battle cannon.

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