This week saw my Khorne Daemonkin get in another game. I kept my list from last week. Despite losing to Tau last week, I thought the list did well. It has some serious hitting power despite being relatively low on models.
I was hoping to bring this list to the 40K tournament this month at my FLGS, but I won’t be able to make it on account of life. Still, I’ll continue to play it through the month, and hopefully give those who are attending some good practice.
Speaking of, here is the mentioned list.
Disciples of Twilight (Khorne Daemonkin) – 1,650
- Ghostwrath (Daemon Prince) – Daemonic Flight, The Blood-forged Armor
- Darktide (Daemon Prince) – Daemonic Flight, Warp-forged Armor, Goredrinker
- Cultists (8) – CCW, Autopistol
- Cultists (9) – Autoguns, Heavy Stubber
- Champion – CCW, Shotgun
- Bikers (5) – Meltagun x 2
- Champion – Melta Bombs, Lightning Claw
- Bikers (3) – Plasma Gun x 2
- Champion – Melta Bombs
- Maulerfiend – Lasher Tendrils
- Maulerfiend – Lasher Tendrils
Lord of War
- Knight – Heavy Stubber x 2, Rapid-fire Battle Cannon, Foe-reaper Chainsword, Daemon Knight of Khorne, Dirge Caster
I played Jeremy and his Orks. I’m not even going to try and give the details of his list because I will miss something. Orks are one of those armies that pack a lot of units into any sized list. However, I know he was running the Bully Boyz formation, so he had a ton of Fearless Meganobz. It’s a list that has run me over a time or two in the past.
We played the Contact Lost mission where you get cards based on objectives held.
Jeremy set up first and used the terrain to hide most of his vehicles, or at least obscure them. I setup with most of my faster units in the center, so I could swing to either side as needed. The Knight was on my left to soak up Lootas’ firing.
Most of the pictures are lousy. Bad day for me taking shots apparently.
Jeremy’s Turn #1
Jeremy’s first move was to drive his Battlewagon up, and immediately got immobilized on terrain. I lost a Bike on my left to shooting, but they didn’t break.
Jeremy scored a point for an objective: 2-0.
Thor’s Turn #1
I expected to get charged on the next turn, so my Maulerfiends and Princes advanced to the board center, with the Maulerfiends screening the Princes from a charge. My Knight moved up a little, and his firing took out a few Grots in the artillery unit. On my right, the Bikes advanced up, and they shot down a few Grots. My Cultists in a Rhino took out another Grot.
No points scored: 2-0, Jeremy’s lead.
Jeremy’s Turn #2
As expected, the Meganobz in various Trukks jumped out. Between his Lootas and Lobbas, my Cultists on my left were smoked. I lost another Bike on the left, and the remaining Biker decided to run for it.
A squad of Meganobz charged my Knight. The Knight took out 3 Nobz, and took a hull point in return. Another squad of Meganobz charged a Maulerfiend. The Maulerfiend took out 2 Nobz, but the Nobz wrecked it with Power Klawz. The other Maulerfiend was also charged. He killed 1, and was blown up.
First Blood to Jeremy, plus a card: 4-0, Jeremy’s lead.
Thor’s Turn #2
Jeremy pushed me off one objective, and contested another, so I had no cards to pull. My only card, from turn #1, was to kill something in the assault phase. Perfect.
I decided to use the Blood Tithe to get Rage and Furious Charge.
With Jeremy having taken the bait to charge the Maulerfiends, I lined up both Princes to charge a squad of Meganobz. On my right, the Bikes advanced towards the Grots holding an objective. The Rhino with Cultists tried to crash into a ruin to reach the objective the Grots had, but the Rhino was immobilized.
My Bikes charged into the Grots. The Bikes made very short work of the Grots, catching them in a Sweeping Advance. Both Princes charged the larger squad of Meganobz in the center, and the unit was wiped out. My Knight wiffed a bunch, but did kill off 1 Meganob, leaving 1 remaining.
Points: 4-1, Jeremy’s lead.
Jeremy’s Turn #3
The Meganobz near the Princes thought better of sticking around, so they moved towards my Knight in hopes of getting a charge in. The Ork Bikes moved up on my Bikes. Dakka, dakka, dakka, and a Bike went down. Lootas and artillery fired on my Princes, and a few wounds got through between them.
Meganobz tried to charge my Knight, but they failed. The Ork Bikes did charge my Bikes. My Bikes killed all but 1. That Ork tried to run, but he was swept. My Knight managed to kill off the last Nob.
Jeremy scored a point for something. Points: 5-1, Jeremy’s lead.
Thor’s Turn #3
My Bikes advanced down the right flank. They shot and destroyed a Trukk on an objective. My Cultist jumped out of their Rhino, and got on to the objective the Bikes cleared out. Darktide (Daemon Prince), charged into the 3 Meganobz who failed to reach my Knight. The Meganobz crumbled. My Knight charged into the artillery unit, killed a few, but the Grots stuck around.
I scored two objectives. Points: 5-3, Jeremy’s lead.
Remainder of the Game
At this point Jeremy was out of Meganobz. He threw his Warboss and Boyz into my Knight, banking on the S10 Power Klaw from the Warboss. He did get in a penetrating hit, but my Knight Stomped out the Warboss and some Boyz. The artillery unit decided to run off the board. My Knight then charged and smashed apart the Bastion the Lootas were hiding in.
All the while, the rest of my army was just sitting on objectives to pull cards. Over those next two turns I managed to score big.
The game ended on turn #5 with a final score of: 5-12, my victory.
It was a tough game for Jeremy. He had managed to immobilize all his vehicles during the game. The lack of mobility from it let me pick apart his army at my leisure. Between all my S10 attacks, and AP2, meant the Meganobz were all fighting an uphill battle this game as well. Swinging at I1 against units that ignore your armor, and can Instant Death you, before you strike is a tough fight. Really, it was pretty well the perfect match-up for my list.
I’m really, really liking this list. It held up well last week against Tau, always tricky against a shooting army, and did amazing this week against a close combat army. I might finally be on to something…