So, Games Workshop has decided to create a set of books for younger readers as a way to introduce them to both the Mortal Realms (Age of Sigmar) and the 41st Millennium (Warhammer 40K) with Warhammer Adventures.
From the article regarding this new release from GW:
Like you, we love these worlds, and we’re always looking for new ways to share them with all kinds of fans. Today, we’re delighted to announce a new type of Warhammer fiction and 2 new series that are sure to excite young readers and parents* eager to introduce the next generation to the joy of Warhammer.
Feel free to check out that entire article as well; it’s pretty short.
Warhammer Adventures Hate Train
Holy hell, the hate train is in full-force on this announcement from GW and I can’t keep my mouth shut any more.
So, people are saying how they got into the game all those years ago without children’s material. People are afraid that the lore they love is getting dumbed down for kids. The hate train thinks that Warhammer Adventures is a bad idea for the games and the brand; that it won’t work.
Jesus, who pissed in their Cheerios? Since when is creating a way to introduce potential young gamers to something a bad idea? It’s a brilliant idea and people are being twats about it.
Let me break it down.
Child Reading Material
While many people did get into gaming with Games Workshop’s systems at a young age, and read the material as-is, the fact is not everyone is capable of that. Believe it or not, there’s actually some 8 year olds that don’t understand the complex words used in the fiction, or follow the adult themes. They’re kids!
It’s not a shameful thing to have age appropriate reading material for children with Warhammer Adventures. I mean, they aren’t given Moby-Dick to read in school when they’re 10, right?
It’s awesome that some kids can excel at reading, or that their interest in the game is so strong that they push themselves to learn, but there’s absolutely no reason GW shouldn’t cater to the wider audience here, not the exceptions. That’s called smart marketing.
Your Lore is Safe
Games Workshop is not attacking the lore we all love with Warhammer Adventures. The games’ history isn’t being retconned so that children can understand it.
What is being done is that younger protagonists are becoming focal characters in shorter stories within the worlds we love. I imagine the themes will be less adult oriented, and of course be written with young readers in mind.
Warhammer Adventures is an exciting new range of books coming next year for boys and girls aged 8-12 years old featuring younger protagonists having thrilling adventures and facing off against dangerous enemies.
Slaanesh isn’t going to become the god of birthday parties and Tyranids won’t be fun pets that kids snuggle with at night. Nothing is being torn down, but instead new characters introduced to the worlds of AoS and 40K.
Again, how is it ever a bad idea to introduce new, young potential gamers to a gaming system? Having more approachable material with Warhammer Adventures isn’t going to dilute the brand in any way.
Anyone remember the books for dummies series? Maybe they’re still out there, maybe not. Books for dummies was/is a series of books where an author takes a topic and writes a really easy to understand explanation of the topic.
OK, so the mentality I’m seeing with the hate train makes me think of that.
As a programmer, I could say that anyone who read PHP 5 for Dummies approached programming wrong. I learned the hard way through teaching myself, reading complex books, trial and error, and lots of hard work. Anyone who doesn’t do it the way I did is wrong and harming the programming industry as a whole!
How absurd does that sound? It sounds a bit elitist, don’t you think?
As a programmer, I don’t care how anyone learned to code. Are you able to program in PHP? Good! That’s all that matters.
It’s no different with Age of Sigmar or 40K. How new gamers got into those systems is irrelevant, the fact is that they will, and that’s the point.
Let me give another example that more people can relate to – painting.
When you got into painting, did you start painting with an airbrush and do wet blending on all your miniatures? Probably not. More likely you learned base coating, using washes, and dry brushing. You took an easier path into the hobby, yet that doesn’t make you any less of a hobbyist today, or dilute the value of the hobby, does it?
I’m just failing to understand the vitriol and gatekeeping going on with Warhammer Adventures. While I realize they are just the vocal minority, it’s frustrating to see regardless.
I feel that Games Workshop is doing a great thing with Warhammer Adventures. I’m not a parent, but if I were then I would be all over this.
We often hear from hobbyists whose kids are eager to learn and read more about the rich worlds of Warhammer. At doubles events the world over, it’s a common sight to see parent-child teams having a blast and sharing their love of Warhammer gaming.
Getting your kids into the hobby you love has forever been a dream of countless parents. Having an accessible path to do that is something I imagine many parents have waited for with GW’s games. What’s so wrong with wanting to share your hobby with your children?
Again, how new gamers get into the game is a moot point unless you’re an elitist snob. I, for one, would rather have an influx of new players into the game I love than keep hearing the same stories from the “old guard” and deal with their prickly attitudes.
What do you all think about the introduction of Warhammer Adventures?
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Is Warhammer Adventures Good for the Games We Love?