Tag Archives: Strategy & Tactics

Necrons and 6th Edition

Necrons: WraithsWelcome to 6th, where you will find all your tanks riddled with gauss and warriors playing poker planetside until rudely beamed onto a game winning objective. Hurray for fliers! But really folks, you may remember my brief experiment with the 5th edition scarab farm (it was just a phase, I’ve since learned), I find myself at a similar viewpoint with Night Scythes.

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Community Pimp’n: 1st Week of April

Community Pimp'nFirst week of April, which means tax day is not far off, ug. Anyway, here’s some cool stuff worth checking out. Some of it is backdated from last week. I didn’t manage to get this up then so it’s carrying over into this week. So, here’s your Community Pimp’n:

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Tactics: Breaking The Rock

Tactics Lately I have been thinking about my GK build. When GK was launched I saw an opportunity to make a quirky army filled with a variety of henchmen. I like to kit bash and collect minis from different ranges.

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Community Pimp’n: 3rd Week of December

Stuff going on worth checking out this week in December.

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Community Pimp’n: 2nd Week of October

Cool stuff floating around the blogosphere this week.

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Blood Bowl Lessons Applied to 40K: Pacing

Pacing - Tortoise and the HareA few months ago I did an article about how Blood Bowl translates to 40K. As I continue playing Blood Bowl, I highly recommend it to anyone, I continue to find lessons from Blood Bowl that are directly applicable to 40K. This lesson is about pacing.

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Lessons Learned: Campaign Report Week #3

Lessons Learned: Face PalmContinuing into week #3 for the campaign at the LGS I was paired off against a Chaos Marine player. The game was seize ground with pitched battle deployment and a few catches. First, terrain features were nominated as objectives. Second, as the defender (the Imperial side having lost last week), I had to deploy my entire army first and then the attacker got to decide if he wanted first or second turn.

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Recognizing a Lost Cause

Lost CauseA game of 40K, or any game really, is often a back and forth struggle. One moment you gain an advantage and the next you’ve lost it and are on the defensive. A lot of hard decisions need to made and one of the decisions I see people struggle with, or even fail to recognize, is when a cause is lost and no longer worth pursuing.

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Community Pimp’n: 3rd Week of May

Some great reading from the past few weeks.

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Community Pimp: 4th Week of January

The usual, cool stuff worth reading.

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Community Pimp: 2nd Week of January

I didn’t get to do as much reading this week as I’d have liked. So, here are the articles I did manage to read that I thought should be pimped.

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Gaming: Mental Acuity

Gaming: MentalityAs I’m getting ready for the tournament tomorrow I can’t help but think about how I get ready for a tournament. In short, I don’t do much <gasp!>

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40K Zombies: A Rant

40K ZombieI have a few pet peeves (a few is putting it lightly), but foremost amongst those is the unthinking person. This applies to anything but I’m applying it to 40K today. The zombie is the type of person who reads things and takes it all at face value, never challenging the advice or truly understanding it. This person said doing X is the best way to accomplish Y, that’s what I’ll do! The zombie may be smart enough to understand the rationale behind the advice but they lack the mental capacity to take the advice and adapt it as needed. In general, they are unthinking individuals who play the game as a set of instructions and not as a game that tests the skill of two opponents.

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