Tag Archives: Tournament

Mission: King of the Hill v4.0.1

After the team tournament at my FLGS this past weekend I noticed I need to tighten up the rules regarding King’s Guard. The rest of the mission remains unchanged.

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Mission: Search and Destroy v1.0.0

Moving this to a final version with some clarifications.

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Mission: The Long Haul v2.0.1

Some tweaks to the objective rules, outflanking and some wording clarity.

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Mission: King of the Hill v4.0.0

Moving this from beta to a final version with some objective clarifications and wording adjustments.

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Mission: Battlefield Superiority v2.0.0

Adding in the new objective clause and cleaning up some wording for the sake of clarity.

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Mission: Attack and Defend v3.0.0 (Updated)

Some minor updates for clarification and fairness adjustments.

Posted in Attack and Defend, Gaming, Missions | Tagged , , | 1 comment

Mission: Recovery 2.0.0 (Updated)

I’m adding in some clarifications to ensure things are clear. Also altering the primary objective a bit based on feedback.

Posted in Gaming, Missions, Recovery | Tagged , , | 1 comment

Mission: Recovery v2.0.0

Here’s another of my older missions that I’ve revised.

Posted in Gaming, Missions, Recovery | Tagged , , | 6 comments

Tournament Report: Kill Team

Every few months we run a quick Kill Team tournament at my FLGS. There’s always a good showing and last night we had 16 of us for it. The last time we did this I ran five Chaos Terminators and got smoked in all three games. This time I opted for seven Plague Marines with two plasma guns. I gave one plasma gun infiltrate, one relentless and a bolter guy slow and purposeful.

Posted in Battle Reports, Gaming | Tagged , , , , , , , | 7 comments

December Tournament Report: The Chaos Induction

Originally we, myself and two other authors here, had planned on doing a joint battle report but that never came to pass. I had already written my portion of things so instead of wasting it I may as well toss it up here.

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Mission: Attack and Defend v3.0.0

Here’s one of my older missions I’m updating. I had not converted this one over to our current tournament format at my FLGS yet. So, here’s the converted version. As always, feedback is welcomed.

Posted in Attack and Defend, Gaming, Missions | Tagged , , | 1 comment

The Standish Standoff: Tournament Wrap-up

After months of preparing for it it’s almost sad to see it go. My FLGS, Crossroad Games, hosted its first ever annual large 40K tournament on Saturday. It was a 30 person event with three rounds using soft scores, which is uncommon for us. Our monthly events are straight battle points but this new annual event we wanted to create a more friendly and hobby oriented event. Many of us spent the past four months getting ready for it. Tables had to be built, more terrain created, old tables and terrain repaired, etc. It’s been a long road but the payoff was well worth it.

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Quick Report: New Necrons and Tournament Prep

On Wednesday I got to face off against the new Necrons. I brought my 1,850 Marine list I’m using for this Saturday’s tournament. No offense to my opponent, who I know reads my blog, but there’s not a ton to report from the game itself. I threw Terminators with an attached Librarian and Cassius at him, ate some Warriors and a Lord, then got stuck into a damn near endless combat by a counter-charge from Oberon (I spell that right?), and Lychguard. With both our assault units tied up I just went about shooting the hell out of him and when the game ended on turn 7 he was tabled.

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Quick Report: Standoff Practice

My FLGS is hosting a large 30-person tournament on Nov. 12th called The Standish Standoff. In short it’s a more hobby oriented tournament where our monthly ones are not. As such, I’m working out some lists for my Space Marines that capitalize on what I have painted to avoid the last-minute rush of needing to get things done. Tournaments are a motivator for painting but at the same time I don’t want to do rush jobs on my army either.

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Battle Report: FLGS October Tournament

This month my FLGS ran a 2K tournament. Normally in our tournaments we put all the entry fees into the prize pool but this month it was a benefit for a store regular who was diagnosed with cancer. Originally it was to be 75% to the benefit and 25% to the players but GW decided to do prize support for us allowing us to give 100% to this gentleman, which is awesome. The downside is that it would seem a fair amount of people didn’t want to bother thinking the prize pool was insubstantial and we had one of our worst showings ever. It’s sad really. I guess some people care more about the prize support than they do playing some games for fun and benefiting a man with a life threatening illness.

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Weekly Wrap-up: Fall Fun

I put up a new Rok Da Vote asking if you think the 40K blogosphere is becoming stagnant. I put up a short article explaining my thoughts on it. If you haven’t voted yet then here’s your chance.

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