Monthly Archives: June 2010
Alright folks, I’ve tried to be good and suppress that inner voice but I can’t do it. When I decided to kick off this blog with some of my 40K ramblings I figured I’d be a good boy and keep that voice inside my head quiet. I didn’t want to scare away readers, I wanted to build a base of readers instead. Well, the voice is winning out. I rant and I enjoy it. I try to not be too dick’ish about my rantings and try to keep it founded and not completely off the wall. I don’t rant for the sake ranting…normally.
A few changes you’ll notice. First, I’m trying to sticky the most recent articles of value so they stick to the top. If you only come here to read something slightly insightful then those are stuck at the top with the blue background. Second, there are these things called asides you’re going to see. Basically these are small blurbs and not full blown articles, exactly what you’re reading now! These are sprinkled everywhere and what I like about labeling things as asides, like this article, is that it doesn’t draw attention away from the “real” articles I have here but gets some info out there.
Not counting the recent 3-week tournament we held this month, I have not done a tournament since March. In the five tournaments I’ve done I have only fielded my Space Marines once. We are scored on painting and my Orks are fully painted so I’ve used them the most because I can assemble a list without worrying about what is and is not painted. The one time I did field my Marines I fielded only what was painted and the result was less than desired. That was the one time I went 0-3 for the day.
A quick update on the work for Joe. Five Devs are completed and an Assault Squad is about halfway complete. Once the Assault Squad gets completed I’ll be very close to the half-way mark on having painting completed. The second week in July I’ll have a lot more free time than usual and I’m really aiming to make that week a full on push. I will get these done, I swear!
I’m far from an experienced tournament goer since I’ve only played in five of them and all of them local. That being said, at my FLGS we’re all discussing our current method of scoring, from army composition scores to the very core of determining the overall winner. I won’t touch on army comp scores, that’s a hot topic for another day. Most of the discussion has been around determining the overall winner. The method we currently use theis massacre, major win, minor win and draw system (MMMD).
Well, the fun part of owning more than one army is, well, playing more than one army. I’ve been running my Orks hard for the past few months and it’s time they take a break. For the Emperor!
I’ve updated the blog to the newest version and with it comes a lot of great things. I’m in the process of setting up the theme and changing the way things look. The theme I was using was a bit intensive and I’m hoping the stock theme will work out better.
I’ve noticed over this past month that I’ve had a lot of viewers finding this site from the Crossroad’s forums. So first off, welcome and hopefully you haven’t found the mean things I’ve said about you all on the site. Just kidding…I think. Secondly, if any of you are potentially interested in contributing to this site with 40K articles then let me know. The articles would be posted by you and so you’ll get full credit for your contributions.
Last night was the final night for the ongoing tournament. I’m not feeling up to writing a narrative battle report so here’s the breakdown. I played two games last night. My first game was against the best Ork player at the shop, also one of the best players at the shop period. So good in fact that he’s going to ‘ard Boyz Nationals. My list was:
I played the second game last night of the ongoing tournament. My opponent was a Marine player, another person just getting back into the game. The mission involved six objectives, of which only three were real objectives. On turn 2, 4 and 6 you had to roll to see which objectives were legit. To get a massacre you had to have more kill points and hold more objectives and deployment was dawn of war. The mission was supposed to be night fighting the entire game but we completely forgot about it.
Nazduruk grinned to himself. The Chaos Marines they had fought last week had hired them. Prior to the engagement with the Orks, the Chaos Marines were en route to a location to secure some devices. They wouldn’t say what exactly they were, only that they were valuable and had to be retrieved. The conflict with the Orks had left them too weak to continue their mission and so they hired the Sun’z Killaz to complete the task. Such things were not all that uncommon for the freebooting Sun’z Killaz but it always amused Nazduruk when the foe they had beaten went ahead and hired them.
A while ago Second Sphere held a competition where you built a character. Below is the result of that. Sadly I didn’t place at all with this entry but I thought it came out well so I’ve kept it. One of these days I may actually field him as detailed below. So, here’s the rules for Nazduruk Lurkmek.
Feeling the urge to write up some form of battle report for the first game in the three week tournament, I wrote a narrative report that I’ve put under Stories titled My Battlewagon! I enjoy creative writing and want to get into it more so I thought this was a good way to get warmed up. Enjoy!
“Ye gitz ready?” bellowed Nazduruk to the assembled convoy of ramshackle vehicles that had halted momentarily to survey the Chaos Marines just ahead of their position.