I brought my Chaos Marines with a test list for the Standoff this fall, a 1,750 hobby tournament. It was almost identical to my list last week, just some minor tweaks really. One game is hardly a judge of a list so I needed another outing with it.
Long story short, I got pummeled. First off, credit to Stealthy for his objective placement. He put one objective in my deployment zone far away from the other objectives. I play an aggressive list that likes to move so he forced me into parking a unit on that objective because I knew he had 2 units of Kroot outflanking and I couldn’t let them just steal that objective from me. It took some of the fight out of my list by having me play defense; something my list does not do well.
It was a game of extremes. First two rounds of combat that Soulgore was in combat (my Khorne Jugger-Lord), my daemon weapon rolled 1’s twice and both times I took wounds. Then his Warboss crushed Soulgore. I had the chance, a good roll on the daemon weapon, but the Chaos gods are always fickle. Later on turn #3 I downed both of his flyers with snapshots. It only took one unit each flyer with snapshots, crazy.
Ultimately my army could not take turns of pulse rifles to the face at 3 shots a model, at least not after a crucial failed combat. The big thing I learned is that even with Huron and infiltration that the only reliable assault unit (for distance), I have is still the Spawn. Infiltration gets me closer but terrain slows you down and the enemy can try to disengage to force you to move another turn and take another turn of fire. It’s simply not reliable.
Now I’m toying with lists that do not have Huron, which frees up some points. Also, without infiltration that means I’ll be dropping the Berzerkers. Rhinos are terrible for them and I do not want to bother with a Land Raider in this list. I keep toying with the idea of a Sorcerer for some utility but he needs to be on foot to be effective, at least not in a vehicle, but I have limited options there. I could bring in some Bikers and toss the Sorcerer on one also. However, the unit would be small since I also need to get more scoring units in. I could put him with Terminators, which isn’t terrible but they would also be a small unit. Of course a small unit of Terminators holds up better than Bikers but they are also slower. Lastly, I could get him a Steed of Slaanesh and toss him in with Spawn and Soulgore. I would gain the ability to outflank with acute sense if needed. The downside I’m seeing here is one: that unit is going to draw so much fire power it won’t last long very likely and two: I’m putting a utility character in a close combat unit and that can be dangerous for the Sorcerer.
The other list idea I’m tossing around is bringing in my Orks, Sun’z Killaz. In short, grabbing a few Trukk Boyz mobs and Lootas. Trukk Boyz can keep up with my Spawn, I gain mobile scoring units and Lootas are just great at what they do.