Here’s a list of 9 simple etiquette rules to follow for better games of 40K. It’s just basic stuff that everyone should be doing.
Here you can find some battle reports, editorials on particular games, and maybe even some gaming news.
Overall, we’re not competitive gamers, however we do also cover some army specific strategies and tactics, as well as unit reviews. There are sites dedicated to such things, so usually we’re covering our own experiences, and less about what you should be doing. Play your army however you want, we just may have some insights.
Check out our gaming articles, enjoy, and hopefully you find something interesting to read!
Doing away with victory points this mission instead focuses on infantry being killed. If 101 or more infantry models are killed during the mission and at least 70 cultists and conscripts are part of that number, then chaos wins and the blood ritual is completed. Any other result and the… Read More »The Battle for Mirum Ostentum – Blood Sacrifice (Part 14)
Phase 3 mission 3 – The burning of Xalaciva City fight. Chaos gets 1 victory point for each building they set alight and 2 victory points for destroying any structures in the enemy deployment zone. Imperials get 1 victory point* for each building that is neither destroyed or on fire… Read More »The Battle for Mirum Ostentum – The Burning of Xalaciva (part 13)
We altered this mission from a simple strike and kill mission into a more narrative form with the imperial forces defending a derelict titan hangar, finding a titan within but being attacked by the alpha legion before they can fully explore the site and bring the titan online. Phase 3… Read More »The Battle for Mirum Ostentum – Sudden Strike (Part 12)
The third week in the global Fate of Konor campaign. I played with my Chaos Space Marines against Raven Guard with Deathwatch.
Moving into Phase 3, the missions start to escalate and another draw will lead to the neutral missions. Hunters Ambush deployment, Imperials must get units off either of the short board edges. Imperial forces deploy first and get first turn. Chaos can attempt to seize the initiative. Imperials gain D3… Read More »The Battle for Mirum Ostentum – Hunters (Part 11)