November 15, 2017
The Forgefiend is a great unit with a lot of firepower. While things have changed in 8th edition, the Forgefiend remains a very solid choice. In this review I will explain the options available, and how you should be using it in your 40K games.
November 1, 2017
This mission revolves round the imperial force finding out that the real inquisitor Ditya is being held at a remote facility then sending an Aquila lander full of troops (The dirty dozen as it can hold 12 models) to mount a rescue. Using an imperial strongpoint tile as the outer portion of the area
October 19, 2017
I've compiled a list of the Grand Alliance Destruction armies for Age of Sigmar, and an explanation for each to help you decide on the right army for you.
October 15, 2017
The story so far Chaos 10 victory points, imperium 5 victory points. Carrying on from the previous coverage of the apocalypse game we now have the outer wall destroyed completely, a flying circus above the chaos deployment zone and a load of chaos terminators amidst the imperial lines. Chaos Turn 3 Imperial turn
September 29, 2017
Here we go stats for apocalypse Chaos 51,000pts, Imperial 46,000pts. The attack on Altum is the final main mission before we deviate and play battlefleet gothic and then see which characters can be evacuated from the planet by the losing side. The forces of chaos gain victory points through breaking through the walls of the
September 22, 2017
This comic book style battle report features my Chaos Space Marines, the Disciples of Twilight, against the Grey Knights in a city battle.
September 5, 2017
Doing away with victory points this mission instead focuses on infantry being killed. If 101 or more infantry models are killed during the mission and at least 70 cultists and conscripts are part of that number, then chaos wins and the blood ritual is completed. Any other result and the imperial forces win. The body
August 29, 2017
Phase 3 mission 3 – The burning of Xalaciva City fight. Chaos gets 1 victory point for each building they set alight and 2 victory points for destroying any structures in the enemy deployment zone. Imperials get 1 victory point* for each building that is neither destroyed or on fire at the end of the