I’m not sure why but I’m always a bit slow to the take when it comes to changes in Warhammer 40K. When allies were introduced years ago I barely touched them despite thinking it was a great idea, when not done all cheesy anyway. The big change-up with 7th edition 40K is detachments and formations and I’ve been slow to adjust to the idea. So, instead of again finding myself literally years behind the curve, I’m going to learn to embrace the change. Sticking to the old ways has not done me any favors, so why cling to them?
The big thing with Khorne Daemonkin is the Blood Host detachment, IE: Decurion style. It’s a detachment composed of formations. Previously the only formation I used was the Helbrute one, which makes the idea of creating a list out of formations a bit foreign to me. This is also where the restrictions come in to play I’ve mentioned. You can just take a unit because you like it, you have to take a formation that has that unit and now you’re spending more points than you wanted to get that unit on the field. What I’ve decided to do is look at this less like a restriction and more as a very focused list with bonuses. What I’ve been doing isn’t working and so it’s hard to see the Blood Host as restrictive when going non-restrictive hasn’t helped me any.
I’m still building up units I need for formations I want, so my choices are limited here. What I’ve decided to try in a 1,500 list is a single Slaughtercult formation with War Engine formations to compose the Blood Host detachment. The Blood Host detachment grants an extra point for the Blood Tithe at the start of each of my turns. The Slaughtercult gets an extra bonus when they spend their points on the Blood Tithe. It can also sacrifice a unit of Cultists if they need to make a morale check: remove the Cultists and gain the point. Basically, I’ll be able to build up points faster and gain more from the points. Like, I could summon something and also get Feel No Pain. I could stack the +1A with Rage and Furious Charge to maximize damage. Lots of really great combinations to play with.
Here’s a list idea I’ve come up with to try out this Wednesday.
Khorne Daemonkin (Blood Host): 1,500pts
- Soulgore: Chaos Lord – Sigil of Corruption, Juggernaut of Khorne, Melta Bombs, Power Fist, Lightning Claw
- Possessed (10)
- Rampage: Berzerkers (10) – Icon of Wrath, Plasma Pistol x 2
- Skull Champion – Meltabombs, Power Sword
- Vengeance: Chaos Space Marines (10) – Plasma Gun x 2
- Aspiring Champion – Meltabombs
- Redemption: Chaos Space Marines (10) – Meltagun x 2
- Aspiring Champion – Meltabombs
- Soulgrinder – Harvester Cannon, Iron Claw, Warp Gaze
- Maulerfiend – Power Fists x 2, Lasher Tendrils
My idea was to save up to start summoning Bloodletters and/or Hounds (5pts), and then I can still get: +1A, Feel No Pain, Rage & Furious Charge or Adamantium Will as well. The second choice would apply to all but the War Engines. With the +1 point at the start of each of my turns, and knowing how my first turn tends to go, I should be able to start summoning by turn #2. The list lacks any real mobility so the summoning would not only bolster my force but let me get into positions I need to be.
I know Chaos Space Marine squads aren’t the favorite of everyone but it’s really the only place I can get some special weapons in this formation.
I thought about running the minimal sized squad of Possessed for the Blood Host, which is five, to save points to spend elsewhere but I really have nowhere else to spend those points. I could pick up another Helbrute if I did that but I feel having 10 Possessed is the better option considering. The unit has so much potential and after a few games I can get a gauge on an ideal size for the squad.
The real weakness is going to be busting open armor at range but that’s pretty well a given with Khorne. Instead of trying to overcome the weakness I’m just going to embrace it. Once I hit that 12″ range things will go better in that regard and with so many power armored bodies, plus deep striking summoned units, I should get there.
I’m really curious to see how the Blood Host will play out and I’m looking forward to giving it my best shot.
What formations are fellow Khorne players using? Had much luck with the Blood Host?