After having watched three rounds of fun gaming on Saturday for Fratris Salutem, it was my time to get in a game. I really wanted to spend some time working on a list, but time got the better of me. So, I put together a 1,750 list based mostly on my previous 1,500 list.
Disciples of Twilight: Chaos Space Marines – 1,750
- Grimtech: Warpsmith – Mechatendrils, Bolt Pistol, Power Axe, Mark of Nurgle, Aura of Dark Glory, Blight Grenades, Melta Bombs, Gift of Mutation
- Vengeance: CSM (5) – Veterans of the Long War, Plasma Gun
- Champion – Melta Bombs, Combi-Plasma
- Rhino – Dozer Blade
- Redemption: CSM (5) – Veterans of the Long War, Meltagun
- Champion – Gift of Mutation, Melta Bombs, Combi-Melta
- Rhino – Dozer Blade, Dirge Caster
- Cultists (10) – Autoguns, Heavy Stubber
- Champion – Shotgun, CCW
- Cultists (10) – Autopistol, CCW
- Champion – Autopistol, CCW
- Chaos Bikes (8) – Veterans of the Long War, Meltagun x 2
- Champion – Gift of Mutation, Melta bombs
- Maulerfiend – Lasher Tendrils
- Maulerfiend – Lasher Tendrils
- Devastation: Obliterators (3) – Veterans of the Long War
Lord of War
- Chaos Knight Errant – Ion Shield, Heavy Stubber, Thermal Cannon, Foe-reaper Chainsword, Dirge Caster, Daemon Knight of Tzeentch
I was floating a handful of points, and didn’t have time to optimize the list, so I grabbed some Gifts of Mutation for fun.
My opponent, Alex, ran something like: Iron Priest w/Wolf, Rune Priest w/Wolf x 4 (Brotherhood of Silliness), Wolf Guard w/Wolf x 4, Knight, (5) Blood Claws x 3 w/Drop Pod, Dreadnought x 2. It’s a list I’ve faced before, minus the Dreadnoughts, and it ran all over me last time. The deathstar with the Iron Priest, Rune Priests, and Wolf Guard is a tough nut to crack, and it just puts out the hurt.
We rolled up Cloak and Shadows (hide your cards). Alex got side choice and deployed first. I setup to get my Maulerfiends near the Knight, and my Knight to go for the deathstar. The rest just filled in between.
Sadly, I didn’t get a ton of shots in this game. Some games I just get caught up and forget to take pics.
First turn saw Alex advance his army to the board center. He had a unit of Blood Claws camping an objective in his backfield. One Drop Pod of Blood Claws landed near my Maulerfiends, but too far back to do any shooting. The other pod landed in front of my Bikes. The Brotherhood of Silliness fired up the crazy 1,000 shot psychic thing, got some glances on my Knight, but the Ion Shield saved them all.
There would be no subtleness to this game, so I dove in. My Bikes blew up the Drop Pod in front of them, then my Maulerfiends both charged Alex’s Knight. Having dual Lasher Tendrils meant the Knight would have 1 attack. That attack was saved, and the Maulers put 3 hull points on the Knight. Then came the Stomp and a 6, both Maulers gone. My Knight had failed a charge on the deathstar :(
I’ll be honest, the rest of this game is easy to summarize, another reason for the lack of pictures. His Knight ran all over my right flank, and eventually decided to charge my Obliterators who had previously deep struck in, and put a hull point on him. The Obliterators held up, lost one, and they smashed down the Knight with their Power Fists. The same turn, Alex’s deathstar also dragged down my Knight.
I continued to throw units at his deathstar, slowly whittling it away, but never killing it off entirely. It didn’t matter though, with the deathstar tied up, and his small units of Blood Claws either dead, engaged in combat, or too far away to matter, I moved around the board a bit to pick up objectives and points.
The game ended on turn #5 with a Chaos victory of 6-2.
The game was a pure slug-fest. An all around great game, and I had to do a lot of thinking to pull out a win. Having faced Alex’s list before, I knew if I could just keep the Knight and deathstar from running around, that I could use my other units to scoot around and get points. Simple in theory, tougher in practice.
My Knight just hasn’t been a very effective killer for me yet. Most of the time his Thermal Cannon does nothing, and in combat the rolls never side with me. However, he does make saves like a champ, and I love having it as a Daemon Knight for the 5+ invulnerable, especially in combat. Being able to make saves does have value of course, so he’s not useless, just wish he managed to kill a bit more. I do believe I’ll try the Battle Cannon next time though. The Thermal Cannon isn’t doing me any favors, so time to mix it up.
If you want a battle report with more awesome pictures, and more depth, check out our newest author, iapedus, battle report with his Crimson Fists vs Dark Elves.