Creative writing isn’t something we do often, but it’s something we enjoy, and you can find our player fiction here.
Most of what you will find is fluff that we have created for our own Warhammer 40K armies. Some authors have their own custom created armies, be it a Chaos Space Marines warband, or a Rebel Grots army. As we find time and motivation, we work on the back story and history for our armies, as well as detail current exploits and trials.
We make no claim to be novelists, or real authors, but we do attempt to create fun and engaging stories for everyone to enjoy.
Not all of our fluff is here though. Some established material we have is not an article, but a page for the army. To find that material you can view the Librarium.
This is the second part of the battle report for the final mission in our battle for Mirum Ostentum Narrative campaign. The forces of the imperium have been defeated but just how much of their remaining forces can they rescue from the doomed world. Story Excerpt Lord Vulcan listened to the master of lies as
This is the final mission of our campaign, Mirum Ostentum has fallen to the forces of chaos. Can the imperial forces manage to evacuate any of their forces from the planet? This mission will decide the fates of the imperial campaign warlords and their forces. From the battlefleet gothic mission we have the maximum game
With the forces of chaos having earned a victory on the ground during this campaign we now need to see if the imperial war machine can rescue any of their ground based forces. Fleets Imperial: total 3790 pts [Helix Tagmata ark has Leadership 9. The Star fort has a Ld 9 1 re-roll admiral on
Set up to allow the imperial side to reduce the incoming number of chaos fliers. This mission is focused solely on Fliers. First lets run through the mission overview and special rules. The chaos advance is the red arrow and will constitute all their air force. The imperial forces move from the green arrow point
This mission revolves round the imperial force finding out that the real inquisitor Ditya is being held at a remote facility then sending an Aquila lander full of troops (The dirty dozen as it can hold 12 models) to mount a rescue. Using an imperial strongpoint tile as the outer portion of the area
The story so far Chaos 10 victory points, imperium 5 victory points. Carrying on from the previous coverage of the apocalypse game we now have the outer wall destroyed completely, a flying circus above the chaos deployment zone and a load of chaos terminators amidst the imperial lines. Chaos Turn 3 Imperial turn