This mission revolves round the imperial force finding out that the real inquisitor Ditya is being held at a remote facility then sending an Aquila lander full of troops (The dirty dozen as it can hold 12 models) to mount a rescue. Using an imperial strongpoint tile as the… Read More »The Battle for Mirum Ostentum #17 – Kill Team (Prisoner Rescue)
The story so far Chaos 10 victory points, imperium 5 victory points. Carrying on from the previous coverage of the apocalypse game we now have the outer wall destroyed completely, a flying circus above the chaos deployment zone and a load of chaos terminators amidst the imperial lines. Chaos Turn… Read More »The Battle for Mirum Ostentum #16 – Attack on Altum #2
Here we go stats for apocalypse Chaos 51,000pts, Imperial 46,000pts. The attack on Altum is the final main mission before we deviate and play battlefleet gothic and then see which characters can be evacuated from the planet by the losing side. The forces of chaos gain victory points through breaking… Read More »The Battle for Mirum Ostentum #15 – Attack on Altum #1
I have finished my Praetor conversion work, and the model is now painted as well. I’ve also done some work for Battlefleet Gothic.
Doing away with victory points this mission instead focuses on infantry being killed. If 101 or more infantry models are killed during the mission and at least 70 cultists and conscripts are part of that number, then chaos wins and the blood ritual is completed. Any other result and the… Read More »The Battle for Mirum Ostentum – Blood Sacrifice (Part 14)
Phase 3 mission 3 – The burning of Xalaciva City fight. Chaos gets 1 victory point for each building they set alight and 2 victory points for destroying any structures in the enemy deployment zone. Imperials get 1 victory point* for each building that is neither destroyed or on fire… Read More »The Battle for Mirum Ostentum – The Burning of Xalaciva (part 13)