Now for the third and final part of the quiz on vehicles. I could easily make this two more quizzes but I’ll instead do one long one to move beyond this huge section in the rulebook.
What is the fastest speed in which a Heavy vehicle can move?
Combat speed/6″ (pg. 88)
How many weapons can a Fast vehicle fire if it moves at cruising speed?
Two normally and the rest can snap fire. (pg. 88)
How far can a Fast Skimmer move if it goes Flat Out?
If a Walker is immobilized and it is charged, can it fire Overwatch?
Only if the charging unit is in the Walker’s weapon arc. (pg. 90)
What effect does a Stunned result from the Vehicle Damage Table have against a Walker that is in close combat?
It fights with one less attack. (pg. 91)
Can a Walker perform a Death or Glory attack if it is rammed?
If a unit is already Falling Back and is then Tank Shocked, what happens?
The unit automatically fails its Morale Check. (pg. 92)
What results are needed to successfully stop a vehicle using a Death or Glory attack?
Crew Stunned, Immobilized, Wrecked or Explodes!. (pg. 92)
How do you determine the strength of a hit from a vehicle Ramming another vehicle?
Half the armor value (rounding up), on the facing impacted. Add +1 if the vehicle is a tank. Add +2 if the vehicle is a Heavy, Super-heavy or Building. (pg. 93)
Can a Super-heavy vehicle Jink?
A Super-heavy vehicle that is a transport suffers Catastrophic Damage. What is the profile of the hits resolved against the occupants of the vehicle?
S10 AP2. (pg. 94)
What does a result of 6 on the Stomp Table do if it hits a vehicle?
The vehicle scatters D6″ and then Explodes!. (pg. 96)
- How to Make Rubble Bases for Minatures Made Easy
- Obliterator Review – Weapons? We Got Weapons