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As you can see by the stream of updates on this model, once I get rolling I tend to just keep going until it’s done!
Since yesterday’s update on my WIP counts-as Huron, I started working on sculpting some details onto the legs of the model. My aim is to bulk the legs out a bit but also lend a little detail work to the model. As I’ve mentioned previously with my CSM, I don’t see their Lords and such overly embellished and ornate but at the same time they should stand out a bit.
First up, some shots.
A quick related aside. I love sculpting but it’s equal parts love and aggravation. I’m always learning with sculpting and always trying to push myself and that can get frustrating. As an example, that left leg (camera right), started off the same as that right leg (camera left), meaning just a band of green stuff. Once that dried I worked on sculpting in the arrows. The first arrow I knocked out in no time and I thought, Hey, this is easy! Oh hell no. The second arrow took me 30 minutes to get right. That’s 30 minutes for that teeny tiny arrow. I scraped it off and redid it at least four times. That’s the aggravating part. The fun and rewarding part was the last arrow on there only took me a handful of minutes. It’s frustrating in the moment when things just aren’t going right but it’s an awesome feeling when it finally does and you’ve learned from the process.
Things aren’t perfect with that leg trim and arrows but something I learned a long time ago with sculpting is sometimes you just have to let a few things slide initially for the sake of progress. Fiddling around with something that’s 95% accurate/complete can result in botching the entire thing; I’ve done it. I let small things go knowing I’ll come back and clean it up when it’s easier. Sculpting putty can be a very unforgiving medium if you slip.
On the right leg I’m not sure what I want to do with that trim. I’m a fan of asymmetrical models and I don’t want to match the arrows from the other leg. Total open to suggestions here.
Once that leg trim is done I’ll work on adding a tabard to the model. I have a technique I’m curious to try out for it.
Do you do much sculpting? It seems very few do much of it at all.