I’d like to contribute to Creative Twilight more than I do but you know how it is: real life’s always getting in our way. But I can at least share another Crimson Fist model with you (I don’t get much painting done so I have to show what I have).
This is Brother Brutus, my Crimson Fist venerable dreadnought. Well, the model comes from the AoBR set, but I always pay for venerable status. This has made him nigh-invulnerable in the past (though in a recent game he did get immobilized and eventually killed all while still standing on the drop pod exit ramp). But you have to take a helluvalot of abuse to get Venerable status anyway, and he has. Many is the Tau missile that has slammed into his adamantium carcass with little-to-no effect. I generally launch him halfway across the field in a drop pod, placing him in a good position to either discourage the enemy, absorb damage for my oncoming marines, or make an immediate and devastating attack — or all three!
To spruce him up a bit I added an empty banner post and afixed an Ork skull (also, i think, from the AoBR sprues). This goes along with the CF fluff, them having nearly been wiped out by an ork WAAGGHH!. Nearly, but not quite. (One of the things that attracted me to this chapter is their nearly extinct underdog status, along with them being an original iconic chapter, and just having a cool color scheme.) I also added bullet holes to him and put alot of painting effort into the sarcophagus, as well as adding a transfer to one leg and one shoulder — I don’t really care for the transfers, they always come out LOOKING like transfers for me, but… can’t hand paint that icon on there so what’s a boy to do…?
If I want Brutus to be anti-vehicle, I leave him with the multimelta. If a blast from that into a vehicle hull doesn’t do the trick, he just charges in and tears it apart by hand. If I want an anti-personnel kinda dread, i pay for an assault cannon or plasmacannon (didn’t magnetize him, just hope i play with someone who can suspend disbelief enough to imagine the little plastic robot has a weapon other than what you see — usually not a problem, this is a game for the imaginative type). And I always trade out the pee-shooter stormbolter for a heavy flamer — that makes him antipersonnel 24/7. Helps when a mob of little pests is going to try to tie you down or get in your way.
That’s how I play him, for what it’s worth. What you about you guys?? How do you play your dreads or big bad monster-types?
J. D. Brink