The painting process begins. I intend to try to imitate and corrupt the colour scheme used by one of my gaming groups armies. The main dreadnought will be painted like his black templars only rusted and corrupted to serve a darker purpose.
Time to experiment with weathering powders.
Not bad for a first pass. I kinda like the way this looks.
Painting the first coat on the fleshy parts.
I have painted the ‘eye’ mutation and had a go at the beetle carapace pieces.
The spine has been basecoated.
The extra pieces currently in progress.
I have drybrushed the fleshy parts with lustrian undergrowth.
From here I needed to finish off the butcher cannon array, the white shoulder pad and victim. Washing and weathering could then begin. I was however out of black paint and it took a full week before I could get more. (Through a combination of work hours and not being able to get to my local game store.) I did manage to get some and could then proceed. [Albeit on the 30th of October. Painting spree commence]
Brother Grod with the washes and weathering powers applied.
The nurglings busting forth from the ‘hive’ I added some blood, offal and then attacked it with washes.
The nurgling on the base has suffered from a offal shower.
I added some Black weathering powder to the exhaust ports of the dreadnought. (these may need a second pass but look Ok from normal tabletop distance.)
The victim is slowly being eaten by the daemonic flesh growing on the dreadnought. (Note I have washed the eye with white giving it a cataract effect. The camera hasn’t picked it up very well but it looks great in person.)
Brother Grod with his nurgle brethren.
Complete list of used paints
GW: Nurgles Rot, Agrax Earthshade, Castellan Green, Mephiston Red, Zamesi Desert, Lustrian Undergrowth, Nihilakh Oxide, Typhus Corrosion, Athonian Camoshade, Druchii Violet, Scorpion Green, Ushabti Bone, Kantor Blue, Warplock Bronze.
P3: Umbral Umber, Khardic Flesh, Radiant Platinum, Blighted Gold.
Vallejo Pigments: Brown Iron Oxide, Carbon Smoke.
I am happy with the progress I have made but there are a few small adjustments to make to the model before I would deem it fully completed. I want to drybrush a small amount of ryza rust over the rust patches to pick out the extreme raised points, cover the beetle carapace pieces and flesh with gloss varnish and possibly have another pass over the exhausts with silver and the carbon smoke weathering pigment.
Then I need to get the base sorted out (When I figure out how I want to do the bases on my other nurgle troops I will give the dreadnought a suitable tie in base to them). The space marine helmets will remain unpainted, until the dreadnought kills some space marines in games (I will then copy the colours onto the trophies).
Not bad progress considering I lost a week due to lack of paint.