God. I’ve been working on the Ironskull’s Boyz for Shadespire for months now, since April. Between limited painting times, and a difficult color to work with (I hate you orange!), the process has been very slow.
That being said, as I keep saying, a draw of Shadespire for me is the few models that need painting. I’ve reached a point where I’d rather produce quality over quantity and Shadespire is perfect for that. I get to play with techniques, and just generally enjoy the painting process without a looming backlog of projects needing completion.
Anyway, enough rambling. I present to you the Ironskull’s Boyz.
Click to enlarge any pictures.
First off, I’m very happy with how these guys came out. Before I started painting them I had done some searching for inspiration. I stumbled on someone who did an orange and black scheme and I knew I had to do it. It just looked awesome.
Man, I had no idea the nightmare it was going to be working with that orange. I know I’ve complained a lot about it, but it’s for good reason. To get a solid orange, blending up, took a solid 6-8 coats. I can’t tell you how excited I was to finish painting orange. Ug!
Still, orange and black is a classic color scheme, and against the green skin of the Orruks it just works well. I’m glad I did it, but you won’t see me painting orange on that scale again.
I’m also really happy with the skin. I haven’t painted an Ork/Orc/Orruk in years, not since starting 40K back in 2006. I’ve always liked doing Ork skin, so I had fun playing with that again.
The battle damage and weathering was new for me too, this style at least. The person I got inspiration from had a great tutorial on how he painted his Ironskull’s Boyz. I liked his so much that I just went with it and I’m very happy with the result.
Lastly, Gurzag’s cloak was a lot of fun to work on. I haven’t tried a textured and worn look like that for leather before. I’ve seen it done a lot and always loved the result. I think the cloak came out great if I’m being honest.
Scratches – The dark color used in the deep scratches was a 50/50 mix of Abaddon Black and Rhinox Hide. The surface scratches were done with the 50/50 mix of Fire Dragon Bright and Screaming Skull and done very lightly and thinned out. I used the non-thinned version for the highlights on the deeper scratches.
Exposed Metal – This was done with the same 50/50 mix of Abaddon Black and Rhinox Hide to create the depth and then layered with Leadbelcher (GW).
Base coat with Abaddon Black (GW).
Layer/blend with Dark Reaper (GW).
Layer/blend with Thunderhawk Blue (GW).
Highlights with Fenrisian Grey (GW).
Extreme highlights with Ghost Grey (Vallejo).
The surface scratches were done with thinned out Fenrisian Grey.
There’s two methods I used for the Orruk skin. The first is for Hakka, Basha, and Bonekutta, and the last is for Gurzag.
Base coat with Waaagh! Flesh (GW).
Layer/blend with Sick Green (Vallejo).
Wash with Athonian Camoshade (GW).
Layer/blend with Sick Green.
Highlight with Goblin Green (Vallejo).
Light wash with Athonian Camoshade.
Extreme highlight with Goblin Green.
Base coat with Castellan Green (GW).
Wash with Athonian Camoshade.
Layer/blend with Castellan Green.
Highlights with Death World Forest(GW).
Wash with Athonian Camoshade.
Extreme highlights with Death World Forest.
Base coat with Leadbelcher.
Wash with Nuln Oil (GW).
Layer/blend with Leadbelcher.
The brown areas are then washed with Agrax Earthshade.
Highlight with Ironbreaker (GW).
Extreme highlights with Runefang Steel.
I want to do a proper tutorial on this in the near future, but for now here’s the recipe.
Base coat with Rhinox Hide.
Wash with Nuln Oil.
Sponge on Steel Legion Drab.
Light brush strokes with Steel Legion Drab to create the hatching.
Sponge on XV-88 for highlights.
Light brush strokes with XV-88 for more hatching.
Glaze with Rhinox Hide.
Sponge with XV-88 for final highlights.
With the warband all painted, I use the Feldherr Shadespire tray I bought for them. It’s cool because it has places for all your tokens and stuff. Makes getting ready for games, and picking up, a whole lot quicker.